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Is There Any Hope for Halo?
- Published on Mar 27, 2023 veröffentlicht
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With the recent layoffs at Microsoft and 343 Industries, many have started to question the future of Halo Infinite and the franchise itself. Is there any hope for Halo? After so much has gone wrong? Only one way to find out...
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Introduction - 0:00
The Layoffs - 3:00
Joe Staten Leaving Halo - 7:38
Who Should Make Halo Games? - 8:20
Microsoft’s Role - 10:10
Notable People to Leave 343 Industries - 11:51
What is the Cause of 343i’s Woes? - 15:30
Is There Any Hope For Halo? - 21:02
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Comments • 6 779
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With the recent layoffs at Microsoft and 343 Industries, many have started to question the future of Halo Infinite and the franchise itself. Is there any hope for Halo? After so much has gone wrong? Only one way to find out...
I believe there is hope for Halo However they need to implement new weapons, Forge, vehicles and a better UI and fast just my opinion
Not strictly relevant, but do you play/follow Destiny 2 at the moment? I noted the poster in the background, I understand that you might just like the art but it piqued my curiosity as someone who plays it essentially as their main game. I know its flawed but I love the IP
I think we need a soft reboot with multiple endings like black ops 2 for halo but they have to respect the fans and lore from the first three games
Bless Your Perfection
Praise the true creators 🙌
Can't wait to see you make a video about hogwarts legacy
Joe was the master of Halo storytelling but when the world needed him most….he vanished.
@Cross I mean, infinite...
Idk... did you not see infinite?
@MK Ultra oh so edgy like my chefs knifes.
@Cosmic Treason halo 3 was a good story, nice and simple.
@King K. Rool he left because HE didn’t have any plans….
My best memories of gaming are in halo 2 and 3 and they'll never be able to ruin that. No matter how hard they try.
I’m glad I got to experience Halo CE, 2, 3, ODST, Reach, CE Anniversary and 4. Halo MCC, 5 and Infinite are just piss poor excuses. Time to bury this coffin. Id rather just play cod at this point. Better yet maybe give halo to Activision.
The tried with mcc lol
I don’t even think 343 is trying to kill Halo. With Bungie Halo was their baby. There was true passion for it all the way up to the top levels for every game. But when Bungie left Microsoft put together 343 for the sole purpose of continuing to make money off of Halo. And there are passionate people at 343 but in reality they were built from the ground up to turn a profit and that’s all Microsoft wants from them so of course they’re going go with the safest “what ever is trendy” approach. Hence Halo 4’s CoD like mechanics, Halo 5’s advanced movement, and Infinite’s “live-service”
@Fearless 307 I don't think He is meaning that
As someone who owns a PS5 (personal preference). I have to say it's sad to see what's happening to Halo. It's such an iconic and important franchise. The legacy and inspiration it's had can't be denied.
@GoTi4No glad we could hear your pointless words on a topic that wasnt asked. you act like the xbox has any games. atleast the PS5 has more playable games that are worth the while
@GoTi4No I think u mean Xbox but ok😂
Remember Game of Thrones? Legacies can be ruined
@GoTi4No bro, Spider-Man and god of war. As an Xbox player I’m literally jealous everytime I see gameplay of em 😭 what we could’ve had
When you said that Halo 5 came out 7 years ago, you hit me with a big old nostalgia slap
That’s insane. I haven’t been a gamer for a few years now, but it feels like Halo 5 is still the latest Halo game and it came out just a couple years ago 😂. Time is flying!!!
Man it’s been to long for such a slow effete game
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Dual wielding weapons should have made a comeback, its one of the things that made the older games fun
@Kestas Kuliukas Yeah, thank God the franchise died.
@Kestas Kuliukas The older Halos were actually fun. The new Halos don't care about fun. The new Halos are passionless. Trash. Worthless
Thank god infinite did a reset and didnt listen to you plebs..
@Alexander Robins spoken like someone who has never used the Spiker/SMG combo.
Dual wielding was generally inefficient given the garbage weapons, but I still loved doing it anyway because I can.
Halo will ALWAYS have a special place in my heart. Halo CE-Reach was just perfection. The golden ages.
@Tim Ratliff nah, i remember a lot people were angry when it released same with ODST but overall they were good games and far better then anything 343 has shat out in their entire existence.
@QueekHeadtaker I started with reach and that game is so bad. Halo 2 is the best for me as it’s just so fast paced and competitive. I’ve realized that me being a reach kid is the reason I like COD more than halo when I was younger. Halo Reach sucks
lol so dumb, Reach was a disaster, reticle bloom anyone??
As someone who works in the film industry, I think that incompetent leadership is just everywhere in art and entertainment. A lot of people at the top have never created anything in their lives, so they just lack any perspective on what it takes to make a AAA game or billion dollar movie.
@Krusty Krab Pizza Comprehension is key and literacy is the door.
@Mittens the Rancor still selling massively. Those billions being spent on projects aren't slowing down any time soon. If Disney wasn't making enough, they would cut it down in an instant, they don't care that much about Marvel lol
@Derek M you're making it seem as if that's a "people aren't interested anymore" thing when it's a "rather stay home, be safe, get some grub, and sit in front of the TV vs dealing with all the raising prices/randomness of movie theaters" thing
DIE(Diversity, Inclusion, Equity) has a cost and we are seeing it. Anything will suffer when talent, ability and passion are overlooked.
I will give 343 massive credit for delivering and polishing the MCC on PC over the last 3 years. When new Halo games are blundered and broken, at least we'll always have a functional MCC.
bro thats supposed to have been done when MCC came out hahahaha it's LITERALLY their job
do you give "massive credit" to a bird for flapping its wings to fly?
@theguitarhero898 that’s a you problem.
When the company is named after one of the main antagonists be ready for them to misunderstand the concept of the franchise completley
Yes, but no. MCC was a disaster, especially on PC. The fact controllers have such a huge advantage over mouse and keyboard (on a PC game) is enough for me to never hail it as a success. That's not even counting the endless hurdles it had over the years.
Then, on top of that, it took FOREVER for 343 to finally add a server browser to the game, a *_BASIC FUNCTION_* in most PC games. Idk wtf took them so long when Halo CE had it *_on launch day._*
They continued to fix it on both PC and series X. Different team though. This team was dedicated and obviously had good management.
Infinite's art direction was one of the things they got right.
@Kestas Kuliukas lol, all that hostility, toxicity. I can tell you play halo ;)
@RepresentWV What game are you enjoying right now so I can go to youtube channels about that game and shit on it? Oh wait I’d rather be doing something fun like playing halo, never mind
@Kestas Kuliukas Sure thing pal, beats playing halo anywhere. Game's doggy doo doo
@RepresentWV Whatever why dont you go not play halo somewhere else?
@Kestas Kuliukas Also the base gameplay and multiplayer is shit. Deal with it lol, not worth defending a game that sold its soul and prioritizes microtransactions over the game itself. Blegh.
I was a kid in highschool when Liquid Development was working on halo 4's Armor, I got a sneak peak into the design change and was appalled. Not their fault of course but seeing you mention them brought back that memory.
Some of the designs were really neat, but too much changed at once
A lot of times Contractors are working in the same building, eating the same food, working on the same work. Contractors are not inherently worse, but this dynamic creates workers who are doing the same amount of work at the same degree of difficulty for a quarter of the pay (and they know it) it creates a disgruntled, jaded workforce.
@QueekHeadtaker I think there’s a misunderstanding of what contractors are. There are two types. Vendors and Contingents. A lot of times, Vendors can work at a company for years alongside normal Employees. They’re just underpaid and easy to fire. The other kind are short term and on time limits. Whether or not they’re local is another story, but those details usually don’t surface to the media. The reality is it’s like 60/40 split, with vendors at 60. When media talks about them they’re just “contractors” though.
All the same, it’s a bad dynamic for success either way.
They also have no control over the creative direction of the product because they aren't really part of the team, just a compilation of under-paid mercenaries creating a nonsensical hodge-podge game before they move on to the next gig.
The problem comes when you’re working with a proprietary toolkit on a 6 year project and get fired automatically after 18 months.
Individual contractors, yes, but a lot of the 'team' seemed to be outsourced studios, which does create a communication problem. WC3 Reforged is an example of this, where so many assets of that game were not made by Blizzard themselves, which makes a lot of the inconsistent art direction make sense.
It's about the lack of a vision for the franchise that's why they are "worse" not that they are inherently worse coders/devs. There's also what you said about the payment...
What they need, which seems less and less common in all forms of media, is planning. Think beyond just the next game. Know where you plan to land, and have a parachute, before you actually do anything. Don't just jump out of the plane and hope.
@Krusty Krab Pizza Yeah, it'd be one thing if you were talking about a small company that suddenly had a hit on their hands, so you could give them a break for being unprepared.
There's no excuse to be unprepared when you're inheriting an already massively successful property.
Correct. People think it's normal now to just make shit up as you're making the product like that won't have a huge effect on the quality of the product and the things that come after it
Halo should have a parachute plus 3 more in backup. They have the resources, talent, and passion.
I like fortnite
AS a programer I can say without a shadow of a doubt that trying to fix someone else's code is fkn hard af especially when you dont have the person who worked on it to ask questions
@Ghost Noodle it should be, but isn't really, common practice *anywhere* not just in game dev
@Ghost Noodle Not when you're overworked because the employer decided to hire a bunch of random contractors and keeps rotating them every couple of months so that they can never become employees.
Is commenting not common practice in game development?
This is exactly why I have been blaming Microsoft for this mess ever since the public found out about this moronic contractor program they implemented. 343 has had their fair share of screwups but I can't imagine how hard it must have been to maintain any semblance of consistency when they weren't allowed to keep employees for more than a year or two at a time.
@brazwen its the worst lol, especially when the commits they make have no message and they diddnt comment their code
The intros for both halo 2 and 3 were better than all of the 343s campaigns combined
@J Gamez "nah 4 was good" lmfao ok bud
Nah 4 was genuinely a good jumping off point in terms of campaign (multiplayer maps were awful) and it laid a decent groundwork for the next 2 games but like the Star Wars sequels they said “fuck it” and just threw random bs at the wall looking for anything to stick/make money (guardians). This led to infinite having to pick up the pieces and put a bandaid on a bullet wound.
Never played Halo but I'm so invested in these Halo videos
Seriously considering getting a series s just to play the old ones
I'm playing through the MCC with a friend right now. Can only recommend.
@Alexander Robins id say to play halo 2 on remastered bc of the cutscenes
Worth noting: play with the classic graphics and music over the remasters. Also, the games will look very different since the graphics quality is much crisper and on an HD screen which can give a very different feel from the old tube televisions, for better and worse.
Play campaigns first chronologically:
Halo Combat evolved
Halo 3 Odst
And if you want you can play side games like:
Halo wars 1
Halo wars 2
Halo Spartan assault
You know, when I first heard of the 10 year service that Infinite promised I thought that perhaps they will expand the campaign in chapters. Tbh I wish they did that even if it was dlc because one of the main things about Halo is the story itself. Shame that it's probably never going to happen 😞.
I remember how excited I was as a kid waiting for Halo 3 ODST to come out. I had just gotten my first console shortly before it was announced, and constantly watching trailers and development videos trying to convince my parents to let me get it even though it was rated M… good times. Halo was (and still is) one of my favorite series and pretty much helped get me into gaming in the first place playing the CE campaign on splitscreen with my uncle on the original Xbox when I was like 7, reading the books as a teenager, getting back into the series again before Halo 4 came out. It’s sad to see it fall to this point
Watching this happen to halo over the last decade has been like watching a part of my childhood die
I’ve finally accepted that Halo will never be the same. Reach was supposed to be the end, and it was.
@AzureSymbiote I’m glad it didn’t stop after 3. I for one prefer Reach. Imho the best story halo delivered. I also loved ODST.
@Snimon It is really hard managing a videogame company but IF it is THAT hard, maybe they shouldn't even be in the business.
@Sully damn, persecution for being correct, crazy.
@AzureSymbiote and yet ODST and Reach are incredible, guess it wasn't a problem yet huh 🤷♂️
Same with Gears of War...it end in gears 3
It feels like what’s carrying Halo right now is the community with 343 supporting as much as they can & as much as Microsoft is willing, not the other way around.
"The problem was you have 3 AI companions from start to finish"
Halo 5 gave me Gears of War PTSD of AI teammates going from Brick intelligence to Sub-Brick when you go down and they try to reanimate you.
Just to get executed or die of sadness and cringe
It seemed like the campaign map was designed to be opened up. There were distant islands that looked quite developed and open to exploration.
I just wish a new begin, a brand new Halo 4 with Chief, Cortana some aliens… and a decent story campaign
I was playing with an alternative Halo 4 story/campaign in which Master Chief meets the characters from Halo Wars and teams up with them after both have been brought to a Forerunner shield world or some other mega structure as suggested in the ending of Halo 3.
Here Master Chief and the other characters would encounter a new alien threat, maybe the Endless aliens (forgot their species' name) who rather than some ancient alien threat the Forerunners container, are a current day species from unknown space that have been salvaging Forerunner technology as they want to use it to take over the galaxy.
They are a deeply xenophobic species that hates all other intelligent life.
It was the AI of the shield world that brought the Master Chief and the characters from Halo Wars to this place as it needed the aid from reclaimers to prevent these new aliens from taking over this Forerunner structure and use it.
It is rather fan fic ish and probably average but I wanted to come up with a Halo 4 that would be sort of an Epilogue to the previous games but could also work as a setup for new games though it would be fine as a self contained story.
I don't know how much more of this my heart can handle.
I remember the Halo 5 days, and your older videos. I thought the worst of Halo was behind us. It's disappointing to see the state of Infinite right now. This should've been revival for the series.
@Gravemind LOL obviously the reach system of armor unlocks is best but the req pack system is 20x better than having a store like Infinite. Also you say that like CE wasn't all magnum? Every game has its own meta.
@Prodigy Gamer No it didn't lol. Unless you just wanted to use the magnum like everyone else.
"Look past your nostalgia" Nah, why don't you take off the rose tinted glasses?
The current MP is garbage. Dsync and all, and all halo 5's MP was just *_magnum magnum magnum magnum magnum magnum magnum SNIPER..... magnum magnum magnum magnum magnum BR.... magnum magnum magnum_*
Literally outplayed the BR and DMR but sure, it was just so fun, opening lootboxes to MAYBE get a good weapon variant or piece of armor.
Oh yah. so fun.
When you realize that Halo 5 was ironically the better live service by a long shot...
@Yakasuki I felt it had a pretty good sandbox especially during 2016-2017, but sadly the storm rifle got nerfed and the pistol dominated everything after the br got nerfed. I mainly liked how smooth and balanced it was. I rarely had connection issues and if you don’t quit first you don’t get a penalty even if you quit. Somehow this great system didn’t make it into Halo 6 or MCC so you always need to waste time staying in games after someone quits. I don’t understand the retardation of banning people for quitting in unfair matches, especially when it begins as a 3v4. I predict they’ll be some overhaul of infinite soon because I can’t imagine them just dedicating all that time and money on something just to let it rot.
@Jackson Relaxin’ Personally, the campaign being shit was the biggest reason but for me the only gripes i had with multiplayer was the over reliance of sprint and how weapons just felt the same between each other. Also didn't help that a large portion of armor i wanted was locked behind large amounts of playtime or trying to buy it. Otherwise the gameplay was super solid and most of the complaints about stuff like spartan abilities seemed like non issues to me.
I think this would be an awesome way to move forward for Halo:
Since we didn't really get much of a story in Infinite, and we end off still on Zeta Halo, I think they should pick up where they left off (something 343 doesnt know how to do) and continue with the open world concept that they started and fine tune it to perfection. The main story should still be about Chief and the endless, but they need to add an Arbiter element. They should have side quests (kind of like flashbacks/memory fragments) of you playing a small, special unit of Elites (main player being Arbiter) as they stealthfully uncover the secrets of Zeta Halo during the Infinite campaigns timeline (which will fill in the gaps that were left from Infinite's lack of storytelling). In doing so, they will be tying in where Halo 5 left off with Chief and Arbiters' relationship and adding a sexy new stealth/co-op element to spice things up a bit. So, the main, open world campaign can be with the UNSC and Chief fighting off the endless while having a side campaign basically having a main purpose of filling in the gaps that 343 left behind in their last three entries, through the eyes of the Arbiter and the handful of Spartans that survived from Infinite's crash. So, in essence, they should make the REAL Infinite game next. Thoughts??
You're right. But will they listen?
The community leaders should be hired as consultants, and supplemental coding should be crowdsourced or built in. Profit should be the result of a good product, not the intent.
The multiplayer is NOT BAD. That's all I ever care about anyway. I play the campaign once on legendary, and that's only if I manage to care. Its usually just a thing that I want to accomplish and forget about.
I like to point out that 343 genuinely did have a lot of talent at the studio it sucks to see such talent so poorly mishandled Microsoft after the activision acquisition ( if it even goes through) they need to stop and focus on games it’s getting ridiculous how many good series they have and all of them never get to see the light of day until 10 years later
Halo needs to be a universe with different games and gameplays in it: Halo, the arena FPS that doesn't need to be super big anymore, the BF/CoD arcade FPS, the Dishonored type of immersive sim solo game, etc... All connected aesthetically and narratively, but with different gameplays.
I still can't believe that after all their failures, 343 had the arrogance to think they could pull off a live service game.
@Ethaniel Oh H5's campaign was trash to the bitter end, but the multiplayer was one of the best in the series, only a fool would deny it.
Also only H5 fan? Yeah that's funny considering H5 has been getting more and more populated since Infinite's release.
@megaman37456 good for you.
@megaman37456 homie is the only halo 5 fan and still dying on that hill, it'd be respectable if it wasn't 5 😭😭
@megaman37456 if you use actual quotation marks you don't have to say "quote" and "unquote"
@Jonah Patton I mean you're kind of proving my point about the Halo community being a bunch of crybabies.
Halo 4 IS a good Halo game, personal taste doesn't matter when it comes to objectivity.
Halo 4 was a well designed game, the problem is this community refuses to adapt to ANYTHING that isn't classic Halo and bitch about it until the heat death of the universe.
As hard as fate has hit us, and it's bad luck, I will say this now, and mark my words.
HALO WILL NOT BE DENIED! We will continue to stand atop our podium, no matter what you throw at us. We will raise our statue back up from the depths, and we will be victorious in this battle.
I can, with enough confidence, say that yes: there is hope, for Halo.
Firefight for all Halo's and "Forge able" Firefight would make some very great addition to the MCC i think? Maybe even connecting Infinite to the MCC in some way?
There is a lot of halo that had some great stuff in them they can round up and put all together in one pot to make an amazing game. But I also know the issues you can have working with so many different teams to pull something together. Everyone has their input but when you try to make it work it just back fires. Remember the time a bunch of devs hung out in a basement to make a game and it blew up in popularity? It's just far better to have a core group than a mixed bag of devs, not saying contracting is wrong just it adds more too many hands in the cookie jar situation.
At this point I would like to see other studios take a crack at the gameplay loop. Perhaps a frostbite-realistic environment approach could give a unique sandbox. I’m thinking battlefront but with banished and unsc factions. Could give them an opportunity to flesh out weapons and vehicles to accommodate large maps and modes. Anyways this is what I wanted after warzone and invasion but one can dream
Vacuum of knowledge isn't the issue... its the vacuum of "Vision, direction, and planning" that is the issue.... Leadership changes put everything in flux, on hold, and no decisions are made every time...
One of the best things 343 has done with halo, is create that scene of the Spartan looking super sad and alone. It allows everyone to express how they are feeling, as the chief.
Funny how to this day we still have no acknowledgement of who that was even supposed to be or what the context surrounding that scene was 🙃🙃
That scene always made me think about a 6'8 1st Grader pouting because he got put in Time Out.
Sad part of it is Chief, I doubt I care enough anymore to find out either way.
Sparth leaving the Halo development team was probably one of the bigger impacts on it's art direction as a whole. The dude is a legend and had been making Halo concept art since the Bungie and Halo 3 days. I have concept art books with his stuff in it.
Also not sure if this would be on your radar Act Man, but maybe delving into how companies have switched from dedicated beta and alpha testers (hired as part of the dev team), towards using players and player feedback for debugging and testing their games would make an interesting video.
I would like too see a halo game developed by Treyarch or DICE
I worked in one of the three Microsoft Global HR shared service centers. It's not only the sheer number of contracting companies. Microsoft also has a policy for orange badges called "18x6", this consists of a contractor being able to work 18 months straight, and then they have to "rest" for 6 months. This is a global policy and affects all subsidiaries and products, from LinkedIn to office, azure, etc. That perhaps could explain a lot
The problem is they ruined the story in 4 by having the elites and the covenant as the baddies instead of the banished or the remnants of the covenant controlled by the brutes. They also contained ruining the story with 5 and infinite having a makeshift story to rectify the mistakes of 4 and 5.
I had another rewatch of Crowbcat's "Remember Halo" video yesterday...
I don't think it's possible to have that experience again. Not just because of youth and nostalgia; but online systems, mobile phones and spoilers, streamers, terrible management and messaging and the fall of the industry. It'll never bee the same again. But those days were marvellous...
We are now permanently homeless from all these things.
@omiNITROUS I still don’t think Reach gets the love it deserves. People think the plot is derivative but I love the execution. The whole world feels more refined. It’s a murkier story that none of the later games can grasp. Halo doesn’t needs lore it needs a concise propulsive story
For us having the most means in history to connect with people, I've never felt us be so separated. The community aspects can save gaming, CoD is finally going back to that by having pre and end game lobbies, along with voice chat when you get killed.
And even it's older "ex-Bungie next to 343 Industries" video still so relevant to this day.
@R.E.Z very unlikely. Thank you for the optimism.
As I've grown, I've learned that it was not Halo that made gaming feel special to me, it was Bungie. I can look back fondly at my time with Halo, but ultimately I look forward to the bright future that Destiny has and all of these tragic situations with Halo just seem to fade away.
yes, community-made content via Forge and other tools are spicing up Halo Infinite and MCC as we speak and will surely keep the fanbase alive even if 343 can't provide content
i think the whole "advertise and then years of silence" is a business strategy to not stem too much hype, or let hype die down incase the game doesnt perform aswell as the business wanted, or as well as the customer was expecting, i mean we know what happened to no mans sky
When you started listing all the contracted work that was done on Infinite, something interesting clicked to me. The utility industry has a very similar trend, most of them do not have engineering departments anymore. Why? Because it's cheaper to hire out contracted work from a consultant than employee a full team of engineers. Maybe not front, but if you look at the long term (paying for benefits, pensions, etc.) it comes down to a numbers game.
Furthermore, one of your final statements, about how the breakdown happens at the top and trickles down, 100% agree. And I think my above statement stands true on the front. Microsoft is trying to make money off an established name, without doing justice to what built that establishment. I don't think that's necessarily a fault of 343i, but maybe those that are pushing the higher level in senior people there. This could also explain why so many left - their creative vision was stifled by the chase of a dollar sign.
Man I was really hoping halo would make a come back. Maybe in another life
4:37 "Now is not a good time to ask when are playable elites coming back, you know the answer, its never"
that hurts like energy daggers in both hearts
Korozola Funny you talk about critical thinking yet fail to do any of it yourself. Bungie lowered the impact of playable elites because the caused balance issues, but they were still available in non-standard game modes and custom games. The feature was still there even if lessened. 343 just removed the whole thing then spits some nonsense about "halo is a spartan story". Nobody was complaining about elites in reach. And as for dual-wielding, Bungie never even tried to balance them. All they ever attempted was "Two gun do 2 damage" or "1 gun do half damage because 2 gun do too much damage". Never did it occur to them that they could just have single wielding do regular damage and just not spawn 2 SMG right next to each other. Make player travel across the map to find the other one. Or they could have treated DW like a power up, where you get to Dual wield for 45 sec. 343 literally added damage boost as powerup in Halo 4 which has the same effect accept it boost the damage of the entire sandbox, not just sidearms.
elite preffered species lookin ah
Korozola They did. Removing them from matchmaking is not removal of the feature entirely, Atleast bungie bothered to actually have them in for reach, Them not being matchmaking doesn't matter. 343 removed them because they wanted to make multiplayer canon.
Anything that 343 removes never comes back and if it does its a botched version of it. Then you have 100 343 drones that defend the removals of features because "they had no purpose and there is no point" Its sad that people defend less detail being added in games now.
I can feel the WORTWORTWORT in my soul
Bloody well said & put together mate.
been worried about the future of the halo franchise since 2014, and I will be everytime I see 343 industries develop another halo game.
Even as a sony fan it's sad to see something like this happen to one of the greatest and most iconic shooters, hope better days are ahead for everyone
The thing that hurts the most is all the abandoned story threads they gave up on and then off screen killing off characters. Remember in halo 4 when master chief’s evolution was accelerated by the librarian?? Nothing since 😢
I really just miss feeling like your apart of a war that's going on with or without you, I just don't like feeling like I'm the only person fighting a war, ik it may sound confusing but I
19:56 hits hard
They didn’t listen to anything the fans told them. We told them exactly what they were doing wrong, how to fix it, what to do next. And they just ignored it all.
@alex lyster They lied. Quit licking their boots.
@FTN that is why they deserved the layoff
@alex lyster the halo community has been one of the most vocal and clear communities in telling devs exactly what they want.
the devs said they would do those things and they didnt do any of them.
for 8 years.
im pretty sure they lied bro
They had hired me in November 2022 and their onboarding process took 3 weeks and they laid me off when I was just finishing it with no warning at all and that was 2 days before thanksgiving aswell. Still confused but it is what it is.
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I truly believe that Reach was the last truly GOOD Halo game. It went in a different direction, but it was excellent in its own right. Halo 4 was OKAY, but not all that great IMO. I miss those days man- back when I had the extra time and energy to play all the time. I used to be pretty good. Now I’m 35, bald, and tired all the time 😂.
We've really hit rockbottom when we're rooting for EA of all companies to bring back Dead Space vs mustering any faith to have in 343.
Leadership and their motives are immutable. The end has been here for a while. I'm content with the Bungie classics, which will never be topped. As for the future, i'm going to enjoy watching 343's failures as they come.
My heart is just broken for my beloved franchise 😢
Same, instead of being sad and staying up late because of a girl, i think about how Halo was THE BEST
But now its just a shell of it's former self
I want to believe the franchise can recover... I want halo fans to have a good time :c
@Vladislav Ivanov same ever since they dropped customs browser i have been having a blast
@AJ Gumpper ong
@Dan Kanerva Let's be honest here though, all Valve games SLAP!
@Dan Kanerva now now dont be too hard on them even if their dumbed down gameplay infected and leeched onto pc games aswell at least they.... no fuck that, why the fuck did other devs have to copy console games.
Also, you seem to not have seen the ending to half life alyx, we have something to look forwards to, valve arent stupid and wouldnt make that ending unless they were absolutely sure of themselves
@Thatguy Sixx yup. New studio,new engine,new halo. Fire343
Seeing that 343 and Microsoft will never give up Halo and continue to ruin it. I think the only thing we can do is give up on it and all just make our own game. Doesn't have to be exactly like Halo. But something fun enough to capture that same joy.
Man the only thing I wanted from infinite was split screen so I can play with my mum, so naturally I've barely touched the game after completing the campaign
It's so frustrating seeing them restart 3 times. Infinite is my favorite course correction so far but if they change it again I'm gonna mald
In Max Hoberman of Certain Affinity, I trust!
He, Marcus Lehto, Jaime Griesemer, Shi Kai Wang, Jason Jones, Tyson Green, Joe Staten, & Marty all knew what Halo was, & delivered a global hit.
It's crazy cause I thought with Microsofts huge budget, how could Halo infinite fail? Boy was I wrong.
I feel so bad for you, Halo fans. I don't know what the future holds, but most of us who like space games; we're here for you.
Space games suck
@Jake Harman i guess there's a few of us left. those that didn't support 343 for taking a huge steamer all over a beloved game/franchise. 343 did not listen to anything the community asked for.
even now... they never implemented split screen (even if it's outdated) like the CEO lady promised. a big pile of crap that company.
Well at least Dead Space is alive again and its awesome with a remake! Halo will be great and will be back soon!
Man there was so much good with the show, it's so sad it went were they took it. If they can get reach messed up and get slipspacin' to halo I think they can un-fuck it, but man, the damage the last part of the season did was rough. I feel the helmet thing was at least a decent moment compared to when we got Master Cheeks lol
In all honesty I believe Microsoft is priming 343 to merge with Certain Affinity. Who are the devs behind the upcoming BR spinoff game for Infinite.
I have avoided Halo everything for years because the series is sacred to me and when I played Halo 4, I swear it gave me PTSD. I've avoided all of it since then. Now I'm finally playing Halo Infinite and I google a bit about the current state of the series... right back into depression
This isn't the first time they abruptly stopped development of a storyline. Y'all remember Spartan Ops in Halo 4? It really said "Season 1" at the top like they were going to have multiple seasons
They need to focus on campaign and forge as the main staples. Then build from there on the rest of the content.
My biggest gripe with Halo Infinite was that I couldn't command Marines and even when I saved them they would just follow me around and disappear if I fast travelled. I really wish I could've assigned them to fire bases and have them defend those areas cause it's not like the banished would just ignore losing territory
Campaign was so flat and boring for me. No interesting marines is definitely part of that.
@Just some Halo Fan I'm so fucking tired of almost every game franchise trying to make an open world version of their game. I hope this trend dies soon.
@The Kraken remember ODST was created from a small project which was was then expanded into a full game release in under a year.
Halo should have ended at 3.
Hot take, ODST wasn't good. We didn't get a Helljumper experience. We got a reskinned Spartan experiece because the ODSTs we play as are incredibly overpowered and can take on a small Covenant army solo just like a Spartan, whereas the lore explicitly stated normal humans are basically no match for Elites and especially not Brutes.
We didn't get a tense, survival experience behind enemy lines. And the "stamina" or toughness or whatever they called it was just the regenerating shields by a different name.
@DeeFourCee I can't blame them. Microsoft must rule by an iron fist
In the words of Gandalf “there never was much hope, just a fools hope”
And that fool is me still hoping
honestly the state of halo almost brings me to tears, I kinda grew up with the games and now it feels like the franchise will be gone soon
when you said elder scrolls VI was announced 4 years and I looked it up to find out u were telling the truth I literally shit and pants and started crying in shock, where did that time go
I think it might be best to continue to support Infinite for some time and then just put the franchise to rest for a good time, maybe a whole decade. And then one day, with a new studio, enough resources, good schedule and good management they could make Halo great again.
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Just got done watching your review of Half-Life, I'd be interested in seeing you review Half-Life 2 (Probably just bundle episode 1 & 2 in the same review). Also Fallout 3, Fallout 4, Skyrim, and Oblivion would be good reviews to do too.
This is what happens when you have accountants running creative. They try to fit everything in a box but this isn't possible when it comes to creative endeavours
@Al Dagosto But 343i churned through 4 batches of 18 month contractors in those 6 years.
“343” is not a static thing.
That as an example of trying to cut financial corners.
@Scott First of all, my mom doesn't have a basement. Secondly, what do you have against masturbation. And thirdly, I do know what an accountant does. They create compelling gameplay and characters and wrap it up in a great story for people to enjoy whereas creatives find tax loopholes for multi-national corporations to avoid paying taxes on their mega billions and shuffle them of to the Cayman Islands 🙂
In all seriousness, I wasn't referring to literal accountants. It was a general statement to corporate executives who make decisions based on quarterly projections rather than creative integrity.
As an industrial designer, i agree.
The "QA" issue with halo and cyberpunk is probably why starfield is delayed. they want extensive QA testing.
I feel like they had a vision, but as time went on throught the development, they would get data from what the community wants from best selling games and their investors would often force them to change Halo a bit to meet the "want" from gamers. Remember, it's all about the money. That is why it looks like they over correct it because when the game releases, its too late. The industry moved on to a new fad or game style that is selling a lot of and Halo is always like 5 years behind. They are scared of being stale by making the same shit but also afraid of offering something new to their fans that they might not like. Not only that they have to stick to their plan or vision of the game, it needs to be something that's 5 years ahead. Not a game that would sell today. A game that gamers want and would sell 5 years from now. What innovations they can accomplish without reinventing the wheel and keep nostalgia or what makes Halo... Halo.
I actually hop on infinite occasionally bc the custom games browser is pretty fun
If former employees are slandering 343; then they were likely not even given severance
That comment that said "This is bad news disguised as good news" was pretty on point. Like the Costa Concordia when the ship was sinking and the intercom told people things were fine.
The thing I loved most about the old halo games was I could unlock cool armor on my own, create my own game mode, and maps. It just really felt like a community. I remember a lot of multiplayer matches ending and the whole lobby joins a custom match after. Miss those days
Before the dark times, before Infinite…
@Dekuei I'd argue that there still are games of that nature most are just looked over. Deep rock galactic comes to mind in terms of customization, and things to do. Project zomboid comes to mind in sheer options for a playthrough. Good games with good progression are out there you just got to scrape through the trash.
@Emykus Who tf even knew what an esport was in halo’s golden era
That's all old games and hasn't been a thing since the 360 era... Now it's $70 games that are not finished with mtx.
I wouldn’t mind a new halo story in different time. Just needs to be consistent with the past and future. Story can’t seem forced for events to play out. Might be best for writing of good books in the universe. I’m ok with Chief ending his story. He’s done enough
Dam the pressure Microsoft puts on Halo developers must be unbearable
It is so sad man, to see how 343i slowly killed this game. I really hope it regains popularity in the future!
Stands up from the crowd, Asks: When you first saw halo were you blinded by its majesty?
I've been following the state of the franchise fairly closely and good lord the section of the video with the list of all of the Senior Developers and Executives at 343 Industries who have left in the last 4 years was incredibly depressing to watch
Honestly wish Bungie and Microsoft could’ve worked things out (mainly Microsoft since they were the issue) so that Bungie could stay on and given us a halo equivalent to destiny
These are truly the dark times. I don't think the franchise has ever been in worse than it is right now.
and unfortunately, i see a darker future for the franchise for several years to come. not only is 343 a poor studio to run the halo franchise but microsoft and phil spencer are far more concerned with gamepass and corporate expansion than they are about the franchise they have under them. not only is halo doomed because of 343's ineptitude but also because microsoft and phil spencer are focusing on corporate bureaucracy to expand gamepass not the franchises that are under them currently.
@Affan Sami yes, there’s a guy in a halo infinite group who vehemently believes 343 is great and H3 was the worst halo ever. He’s an interesting character
@Cameron Pohl I mean... Metroid is doing pretty good now after decades of dissapointment, Zelda too...
@FreakyMan2789 I just hope the 2 employees left at 343 can figure out how to put forge maps in matchmaking by season 3.
10:40 That statistic is likely due to 2042 knocking out really good updates one after another and is in a pretty good state atm. Meanwhile Halo is just spinning it wheels
Well actually. Since theyve released forge and custom games browser, as well as fixed the ranked system and desync quite a bit… the games much much better. Its almost on track to be as good as the classic halo we love.
117 is still missing in action, floating through space in my heart.
Movement and shooting in halo infinite multiplayer has never felt better in a Halo game. There’s something for whomever is next to build on. Now, net code issues are another matter…..
At this point I would like to see what a new developer would do with Halo. I think there were certain things about Infinite that we're brilliant. (Mostly the art style) But I think it just needs a fresh take.
I work as a contractor for Microsoft and have been effected by their hiring freeze ( I don't work with the gaming side of things) and yeah their relationship with contractors leads to some crappy decisions. I have been in company wide meetings where the Microsoft managers tell us things are going great and we are hitting all of our targets, only for a week later those same managers come back and tell us we are all losing our jobs and a different company was taking our contract and we were to teach the new company how to replace us. Guess how good their training was...
Suuuuuure you do, just by looking at your channel and seeing who you are subscribed to anyone can tell you're not even an adult yet🤣🤣🤦♂️
Ngl, that is what most companies tell managers to do. Is to avoid people jumping ship early, so the business can complete as many pending deals as possible, then ditch everyone.
That is why I don't trust business' administration, they can, straightforward lie to you, consequence free.
Find yourself a new job for a different company. Anyone who treats you that poorly doesn't deserve you.
It really is extremely hard for me to express the anger and disappointment I feel at a lot of the game development companies that I used to love lately. Bioware, Blizzard, Total War, Bethesda and, of course, 343i.
The biggest gut punch for me will always be the failure of 343 to deliver split-screen co-op. One of my fondest memories of my marriage is playing Halo Reach with my eventual wife. We played all of the Halo games together.
We pre-ordered Halo 5 and an Xbox One in anticipation of continuing our tradition. The very next day, I saw that Halo 5 would not have split-screen co-op. I canceled that whole preorder.
I had hope that 343 would have learned their lesson and made split-screen co-op a priority with Halo Infinite. Clearly, the fuckers did not do that as split-screen co-op is now dead, despite it being the very first thing they announced about Halo Infinite.
I will not be surprised if 343 announces that support for Halo Infinite will be ended very soon. The writing is on the wall.
Why has it been so hard for 343 to get this right? Are they really this incompetent? Have they always been this incompetent?
"What has surprised me the most about humanity during the Great War is not our ability to survive as a species, but our willingness in victory to so quickly return to the old." - Dr. Leonard Church