The reason why it showed different numbers for dirt mine and picked up is cause grass block don't count as dirt blocks mined, but if mined with regular shovel (no silk touch) the drop as dirt.
Honestly really impressive! I think if you got some of your friends together (or even just one friend) and did this you could really stand a good chance of completing it. Having someone collect dirt, iron and slime while you focus more of your attention on actually building the farm could certainly help. Not to mention not having to worry about getting more gear all the time
I would look into the zombie-less iron farm by Phaestus the next time you plan on doing this challenge (or future challenges where hostiles are not the focus). It only works during the daytime but you can offset that by making more of these farms. Very simple and relatively painless (moving villagers >:V) Great video!
Hey, this might not be helpful, but I noticed that you had to count all of the melons by hand. The 'carpet' mod for fabric by mojang employee 'Gnembon' has a feature that allows you to count large numbers of items for farms. Not only would it show how many melons you've farmed, it would also show you the average amount of melons produced per hour, allowing you to figure out how much longer it would've taken to meet your goal if you fail. Love the video, great concept! :D
@Edgyalien Poh What do you suggest burning them just cause they get counted by a mod? I mean if you dont have the melons have you really farmed them in the end even the automatic farms are borderline cheating sure u make the farms but its not you farming the melons not having them in the end would be even worse. Not to mention the stat counts picked up so the 100k he had before using creative to count that was put back in a chest would be counted double, and at that point a couple full inventories dropped over and over again would be faster than farming new melons (ig doing it at the same time might give you more if you make the automatic farm to get your first few inventories since counting the melons in chests is after the 100 days)
13:16 Actually its because you mine grass too, and grass drops dirt. The grass you break is added to the total picked up amount of dirt, but not broken because it doesn't count as dirt.
Watching him turn his game to peaceful on 16:02 hurt so bad because I knew the zombies in the iron farms would despawn and it took him ages to realise.
I respect rekrap because he puts so much effort for the videos for us. He is so dedicated and never gives up. Just subscribe to him because he deserves like more than like 10 million subs for his efforts. I feel bad :(
Maybe there's a way to reach the mob cap near the melon farm so that you won't have to deal with the mobs being in the farm all the time, although the iron farm could be slower. (I don't know how that would work.)
"A failure"?! Screw you xD This gameplay is literally insane! The amount of work and dedication put into this project is admirable! 10 million was indeed a bit too much for 100 days, but c'mon! 3.9 million melons is quite an achievement D:
I feel like spending some time to get light source blocks to light up the tracks that the hopper mine carts run on would have made this much easier for you. To prevent mobs like enderman & creepers from spawning on your platforms and messing with the operations of the farm. Regardless, you still almost QUADRUPLED YOUR PREVIOUS GOAL WHICH IS ABSOLUTELY INSANE
i see the title i remember that one youtuber used to do this but with potato he was so dedicated to beat the number one spot that time no matter the obstacles he has and was a succes i will remember that guy forever . thank you for letting me or some of us remember this story and you are making a such good content thanks rekrap
Rekrap has a pretty strong claim to be Techno's heir in general. He already had a 2v12 crossteam against him in an event, and, despite not winning that in a straight fight, he still won the event
Id love to see how this concept could go if it was a few people and manual farming. A few people with a bunch of space, seeds, and silk touch axes. The silk touch would harvest whole melons which take up way less space than the slices. Idk if you could get to ten mil but this might be different
you probably won't see this, but the reason you were picking up more dirt than you were mining is because you were mining grass without silk touch. it drops dirt, but doesn't count as mining dirt in the stats.
@Nova he ate 10 melons throughout the whole thing, which overlapped with the melon count, making it look like he hit 10 mil, found out from his behind the scenes vid on his second channel
Must say, you really did get your redemption. As much I was tilted from your inefficience from the first try, I clapped my hands and nodded to your great master piece now
Recommendation, maybe bring the layers a bit higher so you can place light sources (for example lanterns or shrrom lights) on the higher roof so the flying machines won't hit them it might not mess up melon rates, and it gets rid of jobs (Mostly?)
i was so disappointed last time when he got so close but failed, so its surprising that he actually managed to get 10 times the amount he was going for.
Wow. Serious respect for you, Rekrap. My goodness, the emotional journey that end must have led you through! Wow. Even though you didn't make it, goodness gracious, respect to you, man.
Might i suggest alleys if you try again? They are quite nice for collecting large amounts of items manually. They pick up while you break. For example, you good do the fastest dirt breaking while they go behind you. Just dont use too many at once, they'll throw at each other instead of you.
The Early game seems pretty Optimised but i suggest building a bigger (or more) iron farm(s) and investing in a mob switch. Theres a very simple Mob switch by IanXO4 where you use silverfish inside of scaffolding to prevent entity craming if you make the iron farm before making the mob switch that should work fine. you would need to try to collect all the slime you need beforehand though but i feel like it would really speed up the building process aswell as letting you get enough iron. You can also improve the rates of the slime farm by adding brown mushrooms and adding a roof because this would let slimes spawn constantly and also stop other mobs from spawning. Im not sure if this is correct but the left over Melons could be because the hopper-minecarts were full (dont know if you tested the lenght for this or not)and could probably fix it by having a hopper minecart line under all of these lanes. Would be fun if you retried this i feel like with a tiny bit more planning this could ddefinitely be possible.
I was very doubtful that he would make it, but quite a heroic ending, maybe you should try go for more melons and make it harder? I don't know but you put a lot of hard work in this video..
Just for next time rek, remember to make your farms and machines robust - because spending a lot of time error-proofing your farm is much better than fixing and repairing it every 5 minutes
A semi-automatic tree farm with tnt duping (if you allow glitches) might help! EDIT 2: You can spawnproof the farm (in 1.19) with 378 glowstone. Math at bottom. EDIT: I think trading for glowstone and redstone, (later lapis, xp bottles) from clerics could efficiently solve your iron, redstone, and mobs-destroying-things-and-dislocating-hopper-minecart-if-you-don't-turn-off-iron-farm problems (maybe also xp/lapis) by lighting up the farm (make it high enough up that mobs don't wander into it). Math estimate: Naively 60,000/(15*Pi^2) = 85 glowstone blocks to light up all the dirt. Assuming it's actually ~4 times that because of spacing problems and melon taxicab light blockage, but subtracting some since a block in the floor can help illuminate two layers, you need ~340 glowstone. Each farmer(sell them melons for emeralds)-cured cleric pair gives 24 glowstone/day, and you can easily make 3 with the six iron farm villagers, for ~72 glowstone (and a bunch of xp) per day. Set them and the iron farms up before your dirt shoveling, and even if you use fast method to get only ~60,000/(7000 dirt/day) = ~8.6 days of dirt shoveling, you still get 576 glowstone before you even start building! In practice, you'll probably do most of the trading while building the farm, only needing as much glowstone as needed to build the next section, since by then you'll have many melons to feed the farmers. But the excess emeralds can go to purchasing redstone, lapis, and xp bottles from the clerics---since you can get up to 48 redstone/cleric/day if you have the emeralds for it, and get some at the start of levelling, I think this solves your redstone problems, your iron problems, AND your mob problems (and maybe your need to return to the end for enchanting xp), which could very well make this worthwhile. (Make sure to practice infecting/curing villagers first though, it takes some skill to do cleanly). EDIT 2 math: This works only if you have 3 air blocks in between each layer (haven't worked it out for 4+ air between layers, but at most it requires twice as much glowstone). I saw 7 open "slots" in each farm layer, so it has 8 11-wide rows per layer and 4 layers. Since you need 60,000 dirt, 600000/11/8/4 = 170.45; divide by 9-long sections per water block for 18.9something water blocks per row. Round up to 19. To visualize the places the glowstone goes, go down the empty slot between each 11-wide row, and place a glowstone in the formerly-air-block-in-the-slot every time you have a farm water block to directly off to your right or left. Do the same with the two equivalent "slots" parallel to the 11-wide rows on either side of the farm; similarly extend the pattern 1 more glowstone block forward on the front and back of the farm. This takes (19+2)*(7+2)*4 = 756 glowstone. Now, destroy every other glowstone, making sure to stagger the destruction between each layer and row--leaving 378 glowstone. That's where you'd actually place the glowstone. I tested this in creative with worldedit, it works even when every melon-eligible slot is occupied by a melon. The same positioning works with torches, actually. 95 coal and 95 sticks might be faster to obtain on its own (especially if you pick up a fortune 3 pick), but I'm not sure it's faster overall considering you'd have to actively mine it. You can test that one :) Also, congrats on answering the question from the first video in the affirmative--it IS possible!
If you let yourself view the seed, you can also use a slime chunk finder to find a slime chunk instead of a swamp. That could get you slimes faster---though that doesn't seem to be your main limitation here. The iron farm/mob tradeoff is a lot harder. You can do a bit better than halving the rates of mob spawn on the melon farm by building it at skylimit, but that's probably not worth it even with the elytra, since I'm not sure halving the mobs really halves the destruction, since they are attracted to you---and sky limit builds have their own challenges. So---is it possible to light up the farm as you build it, to get ZERO mobs? Torches are tough with your system, so I'm thinking either blocks or lanterns. I"m looking into the math on using villager trades for glowstone or lanterns, will add comment on that if it looks like this will be seen.
@Marit helene Lie Which part is confusing? If it's the bit about mobs spawning less at higher y levels: I learned that while playing classic skyblock (and it is annoying to track down this information, I ultimately tested it myself in creative to be certain.). As I understand it, basically there's a point in the mob spawning algorithm (in 1.19, which I believe Rekrap switches to after the initial speedrun in presumably 1.16.1) where the game has selected a column (an x and z coordinate) to attempt to spawn a (hostile) mob in. It then randomly selects a y-coordinate between -64 and the highest non-air block in the column to get an exact block coordinate. It then checks if that block is a valid spawn point; if it isn't, it aborts the attempt. So if you build rekrap's farm as high as you can with the build height limit instead of at sea level, the algorithm goes from rolling from [-64to (64[sea level]+height of farm, ~estimate it at 20 blocks tall)] (~148 possibilities, with four of them being valid spawning locations inside rekrap's farm if it could have spawned something in the farm at all) to rolling [-64 to (320-height of one layer of farm)] (~380 possibilities, still only 4 of them inside rekrap's farm.). (4/380) / (4/148) = only 39% of the chance to pass that mob spawning step!
I didn’t expect him to delete the world I thought he would do a montage. Wow! Also you can tell he’s going insane because he keeps messing up words lol
I looked it up, and apparently time doesn't pass for your character until you go back into the overworked. So you can probably just farm the melons in the end, and get all the melons in 2 days.
Thanks to you I gave myself a ridiculous project. I have been working on it for quite a while now. I decided to make a 100x100 melon block from the top of bedrock to the build limit. In 1.18.2. Thank you for giving me something to focus on.
The amount of dedication and editing and passion for this video is unreal! We love you rekrap and want to see more videos like this! But take as long as you need!
The reason you picked up more dirt than you mined is that when you mine grass blocks, they turn into dirt. However, it counts them as mining grass blocks.
why not go for 100 million
No like or comment bruh
here before this blows up (also why does this only have 6 likes?)
12 likes bro💀
he prob will
I was the fifth comment, and fr tho, why not 100 million :O
Yet in his dismay, he hadn’t realized he mined 3.9mil. 2.9mil more than his previous goal with the same timeframe. True dedication
Wow that's actually great... Your point of view is quite positive... Just hear the cries if rek at the end
So we get a third melon video. Excellent. They get better each time.
chugster bonestacks woop woop
Wait did you say third?
@SimplyTooCool he made one on 1mil melons behind the scenes
It's impressive how far melon harvesting tech has come
The reason why it showed different numbers for dirt mine and picked up is cause grass block don't count as dirt blocks mined, but if mined with regular shovel (no silk touch) the drop as dirt.
Was about to say this
Nice
You are smart
I noticed the same thing but u were before me, the youtuber just isnt that observent
did you have a stroke
you can hear the joy in rekrap's voice when he finds out he got ten million melons.
you can hear the pain too
you can tell by this comment that you didnt watch till the end (spoiler) he didnt get 10 million he got 3.9 million
@U91 Shadow bruh he got 10.9 million
@U91 Shadow nvm he got 3.9 mill my bad
@U91 Shadow I'm pretty sure he watched till the end as Rekrap himself said to comment that he made it so as to not spoil the video for others.
Rare occurrence where the sequel is better than the original LETS GOO
First comment and like on baablu???
Glad to see we both watch rekrap
baabluuuuuuuuuu
OMG BAABLU
The guy from boosfer? Yooo wyd here
the ending made it so much better. cinematic masterpiece. any other outcome and it wouldn't have been as funny. love it
it's like the money counter in the 2011 muppet movie
Honestly really impressive! I think if you got some of your friends together (or even just one friend) and did this you could really stand a good chance of completing it. Having someone collect dirt, iron and slime while you focus more of your attention on actually building the farm could certainly help. Not to mention not having to worry about getting more gear all the time
The unclosed bracket is mildly infuriating
@Nitrous I'm a change that now I've seen it, it's frustrating me too
if one person had the job to light up the farm it would have less mob obstructions while having the iron farm work as intended
I would look into the zombie-less iron farm by Phaestus the next time you plan on doing this challenge (or future challenges where hostiles are not the focus). It only works during the daytime but you can offset that by making more of these farms. Very simple and relatively painless (moving villagers >:V) Great video!
The amount of dedication you have is incredible, wlel done!
can't wait for more of this, you should make a series out of this. it's so cosy and satisfying to watch you play
Hey, this might not be helpful, but I noticed that you had to count all of the melons by hand.
The 'carpet' mod for fabric by mojang employee 'Gnembon' has a feature that allows you to count large numbers of items for farms.
Not only would it show how many melons you've farmed, it would also show you the average amount of melons produced per hour, allowing you to figure out how much longer it would've taken to meet your goal if you fail.
Love the video, great concept! :D
SOLUTION FOUND.
Riiiiight, this is the perfect solution for the storage disaster. I hope he sees this comment, also, I would recommend tweakaroo for fast clicking.
@Edgyalien Poh Tweakaroo is a good recommendation too!
Gnembon is a Mojang employee?
@Edgyalien Poh What do you suggest burning them just cause they get counted by a mod? I mean if you dont have the melons have you really farmed them in the end even the automatic farms are borderline cheating sure u make the farms but its not you farming the melons not having them in the end would be even worse. Not to mention the stat counts picked up so the 100k he had before using creative to count that was put back in a chest would be counted double, and at that point a couple full inventories dropped over and over again would be faster than farming new melons (ig doing it at the same time might give you more if you make the automatic farm to get your first few inventories since counting the melons in chests is after the 100 days)
13:16 Actually its because you mine grass too, and grass drops dirt. The grass you break is added to the total picked up amount of dirt, but not broken because it doesn't count as dirt.
Watching him turn his game to peaceful on 16:02 hurt so bad because I knew the zombies in the iron farms would despawn and it took him ages to realise.
I respect rekrap because he puts so much effort for the videos for us. He is so dedicated and never gives up. Just subscribe to him because he deserves like more than like 10 million subs for his efforts. I feel bad :(
You need to make a trilogy this was insane
Maybe there's a way to reach the mob cap near the melon farm so that you won't have to deal with the mobs being in the farm all the time, although the iron farm could be slower. (I don't know how that would work.)
the sequel we never knew we needed but always did 😆
Here before this blows up
@The Weemp i think your intuition is right!
Same
@The Weemp same i am also here before this blows up bc my sources tell me so
hi
I would love to see this done in multiplayer with an even higher goal. But who could you possibly convince to grind melons with yo
rekrap's speedrunning obsession was all just so that he could farm melons quicker, what a madlad.
Speedrun skills and mindset+10x the difficulty.. what a legend.
It's crazy to see someone be so stressed about planting melons fast enough
"A failure"?! Screw you xD
This gameplay is literally insane! The amount of work and dedication put into this project is admirable! 10 million was indeed a bit too much for 100 days, but c'mon! 3.9 million melons is quite an achievement D:
I love rek using his insane speedrunning skills for MELONS
I feel like spending some time to get light source blocks to light up the tracks that the hopper mine carts run on would have made this much easier for you. To prevent mobs like enderman & creepers from spawning on your platforms and messing with the operations of the farm. Regardless, you still almost QUADRUPLED YOUR PREVIOUS GOAL WHICH IS ABSOLUTELY INSANE
first 1 million, now he is going further like a legend by multiplying the original goal by 10
i see the title i remember that one youtuber used to do this but with potato he was so dedicated to beat the number one spot that time no matter the obstacles he has and was a succes i will remember that guy forever . thank you for letting me or some of us remember this story and you are making a such good content thanks rekrap
Could that person be a dead legend of a person I miss :(
why do both of these comments have bad grammar
why why why dose this happen
Bro I love this dude's motivation and perseverance.
He also gives like, more Minecraft knowledge than an average Minecraft video
rekrap is the technoblade of melons, trying to find the most efficient way to not only farm them but also everything that leads up to them
Rekrap has a pretty strong claim to be Techno's heir in general. He already had a 2v12 crossteam against him in an event, and, despite not winning that in a straight fight, he still won the event
@N/A reddoons is more like techno imo
While sadly nobody will be like technoblade. We have people who are able to be similar and create new legacies on their own just like he did.
@Charteon true bro
miss that guy
The fact you did this after such a close loss the last time is insane!!! Massive respect, GG!
He lost
@RedPika15 Rewatch the end of the video, but more carefully this time
@DestructivForce no you Rewacht the end of the video he lost
we respect your content so much and your determination to upload!
😀
Your determination is actually crazy bro. Keep it up :D
Id love to see how this concept could go if it was a few people and manual farming. A few people with a bunch of space, seeds, and silk touch axes. The silk touch would harvest whole melons which take up way less space than the slices. Idk if you could get to ten mil but this might be different
you probably won't see this, but the reason you were picking up more dirt than you were mining is because you were mining grass without silk touch. it drops dirt, but doesn't count as mining dirt in the stats.
wow, that was incredible. honestly cant believe you managed to farm 11 million! fantastic and unbelievable video!!!
lol true
Still don’t get why it looked like 10 mil instead of 3.9 mil but pretty funny ending
@Nova he ate 10 melons throughout the whole thing, which overlapped with the melon count, making it look like he hit 10 mil, found out from his behind the scenes vid on his second channel
thx for spoiling the end
@BobThePenguin BG then don't read comments
Must say, you really did get your redemption. As much I was tilted from your inefficience from the first try, I clapped my hands and nodded to your great master piece now
Recommendation, maybe bring the layers a bit higher so you can place light sources (for example lanterns or shrrom lights) on the higher roof so the flying machines won't hit them it might not mess up melon rates, and it gets rid of jobs (Mostly?)
that was impressive. anyhow, waiting for a video where you spend a whole weekend just chilling in Minecraft
Fun fact: if you rebind your mouse button to a keyboard key and hold it down, you can place blocks at an incredibly fast speed.
We need to appreciate that he beaten the game in day 1 because he wanted to save time
i was so disappointed last time when he got so close but failed, so its surprising that he actually managed to get 10 times the amount he was going for.
Did not know rekrap was a certified speedrunner.
As a certified melon muncher, this video is everything
If he tries, Rekrap will get the any% WR! I believe in you man!
I love how he fails at 1m and then goes straight for 10m
If you ever redo this challenge, finding a mooshroom island to build the farm on maybe worth it so the mob dont break the farm
@rekrap Please see this
I've never seen more melons in minecraft, this is insane
I love this kind of speedrun challenge its so creative! would love to see it in multiplayer
Also watching a hopper mechanics tutorial would have helped soooo much
Quick reminder once again that being in another dimension pauses in-game time, meaning you can just build it in the nether / the end and instantly win
bro did it too perfectly, and the extra millions of melons were just too good.
I can't believe how you modified the farm last minute to reach 10 million and 1 melons. Truly one of the top 10 moments of all time
watch till the end bro
@The sppon of butterjam bro its for the trolls r/whoosh
@The sppon of butterjam *You* watch till the end bro
@The sppon of butterjam r/whooosh
He went in creative for some of it
nicely done mate, waiting for episode 3
Wow. Serious respect for you, Rekrap. My goodness, the emotional journey that end must have led you through! Wow. Even though you didn't make it, goodness gracious, respect to you, man.
I wish i was this passionate about anything as this guy is passionate about melons
the joy in your voice gave me goosebumps, i got so happy for you. and then...
Might i suggest alleys if you try again? They are quite nice for collecting large amounts of items manually. They pick up while you break.
For example, you good do the fastest dirt breaking while they go behind you. Just dont use too many at once, they'll throw at each other instead of you.
hey Rek, next time you try to get elytra turn on pie chart to item frames to fine the end ship faster. :D
Thats smart actually
He can just look with his eyes if theres an end ship or not
@DARREN CHIAM CHERN HAO Moe but the pie chart has a way bigger range than is minecraft vision
@DARREN CHIAM CHERN HAO Moe you must be new to Minecraft
@DARREN CHIAM CHERN HAO Moe no if he needs to fine a end city with a ship
After all this time…he FINALLY did it. Well done man. I still can’t believe you actually pulled it off XD
Rekrap added the "We need more wood" part two times.
The Early game seems pretty Optimised but i suggest building a bigger (or more) iron farm(s) and investing in a mob switch. Theres a very simple Mob switch by IanXO4 where you use silverfish inside of scaffolding to prevent entity craming if you make the iron farm before making the mob switch that should work fine. you would need to try to collect all the slime you need beforehand though but i feel like it would really speed up the building process aswell as letting you get enough iron. You can also improve the rates of the slime farm by adding brown mushrooms and adding a roof because this would let slimes spawn constantly and also stop other mobs from spawning. Im not sure if this is correct but the left over Melons could be because the hopper-minecarts were full (dont know if you tested the lenght for this or not)and could probably fix it by having a hopper minecart line under all of these lanes. Would be fun if you retried this i feel like with a tiny bit more planning this could ddefinitely be possible.
cant believe you hit 2x the amount you needed, this needs an award man!
You… FAKE SPOILERS
Maybe you could try using chunk loaders so that you could easily have multiple farms running at once?
The effort and dedication rek puts in these videos is just crazy!
this is easy bro i play hypixel skyblock i farm that in 2 days
@Ironman Gamemode how long did it take you to get that farm in skyblock
@Ironman Gamemodeyou have like 500 farming fortune tho in sb
More like 2,000 @ironman Gamemode
@Ironman Gamemode kekw
This guy is literally the most careful Minecraft player of all time
12:48 seeing the dropped dirt blocks doing the jiggy in the sped-up gameplay for those few seconds is beautiful
I was very doubtful that he would make it, but quite a heroic ending, maybe you should try go for more melons and make it harder? I don't know but you put a lot of hard work in this video..
next up: I redeemed myself with farming 100 million melons in a single day
You must already be considering this i think you'll need to add a Lil more layers to get light source or add pumpkin on the melon growing layers
Just for next time rek, remember to make your farms and machines robust - because spending a lot of time error-proofing your farm is much better than fixing and repairing it every 5 minutes
And if you put it all in a composter you’ll get a whopping 3 bone meal.
13:16 The reason why you pick up more dirt than you break is because the extra dirt comes from grass blocks, which count as a different category
Rek, you can make a lag machine sort of to slow the time down and farm more melons, but there is some issues
idk if people realized but the end city edit at 1:33 looks so awesome and i know it took a lot of time to do.
legends say hes still farming melons to this day
A semi-automatic tree farm with tnt duping (if you allow glitches) might help!
EDIT 2: You can spawnproof the farm (in 1.19) with 378 glowstone. Math at bottom.
EDIT: I think trading for glowstone and redstone, (later lapis, xp bottles) from clerics could efficiently solve your iron, redstone, and mobs-destroying-things-and-dislocating-hopper-minecart-if-you-don't-turn-off-iron-farm problems (maybe also xp/lapis) by lighting up the farm (make it high enough up that mobs don't wander into it).
Math estimate:
Naively 60,000/(15*Pi^2) = 85 glowstone blocks to light up all the dirt. Assuming it's actually ~4 times that because of spacing problems and melon taxicab light blockage, but subtracting some since a block in the floor can help illuminate two layers, you need ~340 glowstone. Each farmer(sell them melons for emeralds)-cured cleric pair gives 24 glowstone/day, and you can easily make 3 with the six iron farm villagers, for ~72 glowstone (and a bunch of xp) per day. Set them and the iron farms up before your dirt shoveling, and even if you use fast method to get only ~60,000/(7000 dirt/day) = ~8.6 days of dirt shoveling, you still get 576 glowstone before you even start building! In practice, you'll probably do most of the trading while building the farm, only needing as much glowstone as needed to build the next section, since by then you'll have many melons to feed the farmers. But the excess emeralds can go to purchasing redstone, lapis, and xp bottles from the clerics---since you can get up to 48 redstone/cleric/day if you have the emeralds for it, and get some at the start of levelling, I think this solves your redstone problems, your iron problems, AND your mob problems (and maybe your need to return to the end for enchanting xp), which could very well make this worthwhile. (Make sure to practice infecting/curing villagers first though, it takes some skill to do cleanly).
EDIT 2 math: This works only if you have 3 air blocks in between each layer (haven't worked it out for 4+ air between layers, but at most it requires twice as much glowstone). I saw 7 open "slots" in each farm layer, so it has 8 11-wide rows per layer and 4 layers. Since you need 60,000 dirt, 600000/11/8/4 = 170.45; divide by 9-long sections per water block for 18.9something water blocks per row. Round up to 19. To visualize the places the glowstone goes, go down the empty slot between each 11-wide row, and place a glowstone in the formerly-air-block-in-the-slot every time you have a farm water block to directly off to your right or left. Do the same with the two equivalent "slots" parallel to the 11-wide rows on either side of the farm; similarly extend the pattern 1 more glowstone block forward on the front and back of the farm. This takes (19+2)*(7+2)*4 = 756 glowstone. Now, destroy every other glowstone, making sure to stagger the destruction between each layer and row--leaving 378 glowstone. That's where you'd actually place the glowstone. I tested this in creative with worldedit, it works even when every melon-eligible slot is occupied by a melon.
The same positioning works with torches, actually. 95 coal and 95 sticks might be faster to obtain on its own (especially if you pick up a fortune 3 pick), but I'm not sure it's faster overall considering you'd have to actively mine it. You can test that one :)
Also, congrats on answering the question from the first video in the affirmative--it IS possible!
If you let yourself view the seed, you can also use a slime chunk finder to find a slime chunk instead of a swamp. That could get you slimes faster---though that doesn't seem to be your main limitation here.
The iron farm/mob tradeoff is a lot harder. You can do a bit better than halving the rates of mob spawn on the melon farm by building it at skylimit, but that's probably not worth it even with the elytra, since I'm not sure halving the mobs really halves the destruction, since they are attracted to you---and sky limit builds have their own challenges. So---is it possible to light up the farm as you build it, to get ZERO mobs? Torches are tough with your system, so I'm thinking either blocks or lanterns. I"m looking into the math on using villager trades for glowstone or lanterns, will add comment on that if it looks like this will be seen.
@Rita Sonka exscuse me WHAT?! (also i subbed to you)
Dammmmmmm
@Marit helene Lie Which part is confusing? If it's the bit about mobs spawning less at higher y levels: I learned that while playing classic skyblock (and it is annoying to track down this information, I ultimately tested it myself in creative to be certain.). As I understand it, basically there's a point in the mob spawning algorithm (in 1.19, which I believe Rekrap switches to after the initial speedrun in presumably 1.16.1) where the game has selected a column (an x and z coordinate) to attempt to spawn a (hostile) mob in. It then randomly selects a y-coordinate between -64 and the highest non-air block in the column to get an exact block coordinate. It then checks if that block is a valid spawn point; if it isn't, it aborts the attempt.
So if you build rekrap's farm as high as you can with the build height limit instead of at sea level, the algorithm goes from rolling from [-64to (64[sea level]+height of farm, ~estimate it at 20 blocks tall)] (~148 possibilities, with four of them being valid spawning locations inside rekrap's farm if it could have spawned something in the farm at all) to rolling [-64 to (320-height of one layer of farm)] (~380 possibilities, still only 4 of them inside rekrap's farm.). (4/380) / (4/148) = only 39% of the chance to pass that mob spawning step!
nice! just wanted to say, if you ever do this again, you could have made an extra eye of ender and then dumped stuff in the echests at the beginning
This is such a well made video and idea! Great job dude
Oh hi! I'm subbed!!!
SUP BRICKMAN
@Dragon King • 27 years ago npc
@Mizze Martin nah I'm real I just got excited lol I like this guy
15:53
rekrap2: having a dramatic monologue
the dolphin in the background:
I didn’t expect him to delete the world I thought he would do a montage. Wow! Also you can tell he’s going insane because he keeps messing up words lol
I love how red rap just never changes his skin 😂
rekrap is legit one of the most dedicated youtubers ever and u deserve 2mil more than anyone >3
He’s at 1.3 million chill
He deserves 10 mil
Idk why I thought he had 10m then checked sub count and thought it was second channel but it’s not
@ChillMC kinda like i thought the title said 100,000,000 melons 💀
I mean he's a pretty good Clip-Sharer but I don't think that he's the most dedicated in my opinion
Let’s make Meloniare% an official speedrun category!
longest speedruns to exist, but that would be really fun to watch
@MrMemest The low % Speedrun for The Legend of Zelda Skyward Sword(I think that's the right game?) Takes 16 hours to complete.
@Spookzer fair
I looked it up, and apparently time doesn't pass for your character until you go back into the overworked. So you can probably just farm the melons in the end, and get all the melons in 2 days.
this feels like an all achivement run
I think it says you've picked up more dirt than mined it because it counts dirt and grass blocks separately, but grass blocks drop dirt
The funniest part about this vid is rek struggling to be family friendly 😅
now that rekrap has learned how to butterfly, i would like to see him do 1.8 pvp
love how he bought model 0 for a melon video
@Florian Huber same
Next video : "I played the trachiest pvp in gaming history"
Yea I would love to see that too ha has played some skywars though
@Florian Huber he bought the model d
Thanks to you I gave myself a ridiculous project. I have been working on it for quite a while now. I decided to make a 100x100 melon block from the top of bedrock to the build limit. In 1.18.2. Thank you for giving me something to focus on.
Can you give an update when you finish?
Wow man, you got me so invested in it. FENOMANAL story telling and amazing video editing. Hope you make more good content like this
The reason you picked up more dirt than mined is because the grass blocks are mined as grass but drop dirt.
Dang, he's going above and beyond and further than THAT 😂
you should do this again but to make it more possible you should start with a double chest full of hoppers
The amount of dedication and editing and passion for this video is unreal! We love you rekrap and want to see more videos like this! But take as long as you need!
So glad you finally did it great job
The reason you picked up more dirt than you mined is that when you mine grass blocks, they turn into dirt. However, it counts them as mining grass blocks.
Keep up the Great work rek! Always keep your head up no matter what happens (congrats btw)
Hi!
it was funny to here him learn about all the different clicking methods
Good job! You made it to the bottom of the mind control facility.