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Counter-Strike 2: Responsive Smokes

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  • Published on Mar 21, 2023 veröffentlicht
  • Smoke Grenades are now dynamic volumetric objects that interact with the environment, and react to lighting, gunfire, and explosions.
  • GamingGaming

Comments • 6 455

  • Vailskibum
    Vailskibum 11 hours ago +13978

    This is such a Valve way to reveal a new game

    • Slvr Shore
      Slvr Shore Hour ago +1

      lol @ bozos claiming its a new game... no, its just an update

    • Slvr Shore
      Slvr Shore Hour ago

      @vodka whisperer 🤡

    • Slvr Shore
      Slvr Shore Hour ago

      @Chubby Gamer

    • tayza
      tayza 2 hours ago

      @The Unwanted new game engine !

  • Gabriel Zero
    Gabriel Zero 9 hours ago +1026

    This is not ruining Smoke plays. This is making them even more agressive

    • winzxp
      winzxp Hour ago

      imagine tho u can get a tm8 to shoot a random space at the smoke and itll give you a little window lmfao

    • 🌟Lasterday
      🌟Lasterday 3 hours ago +1

      @Luboš us noobs are about to reach global in CSGO2 using only smoke and Molotovs

    • gtas321
      gtas321 3 hours ago +10

      Yea only ppl who are ass think this ruins smokes. If you shoot through the smoke for information you're literally giving yourself away and the enemy has more time to react that you do.

    • Azra valencia
      Azra valencia 4 hours ago +1

      Stewie gonna have a very good day from this update.

    • Ryetz
      Ryetz 4 hours ago +4

      @Luboš you can literally tell this guy's low elo.

  • OpticalSaw 23
    OpticalSaw 23 9 hours ago +1406

    One of the best video game updates I've ever seen, I wasn't expecting this at all valve impresses me as usual

    • Dripik
      Dripik Hour ago

      @Arminas Gamer huh? I'm just saying it ain't a sequel so people should hype down on it. It's a fantastic move for the game albeit probably late but hey it's making the game better but it's making csgo better not making a csgo 2

    • FreshiFresh1
      FreshiFresh1 Hour ago

      must not of played many games XD

    • CapoFantasma97
      CapoFantasma97 2 hours ago

      @Banned_and_Redacted not a new game. It literally replaces CSGO and is handled as an update on Steam. It uses the same Steam items as CSGO (skins, creates etc). It's similar to when DOTA 2 was ported to Source 2.

    • Arminas Gamer
      Arminas Gamer 3 hours ago

      @Dripik sequel wouldn't be excitinf at all why fix when csgo is best and perfect cs. It can only get better from here on source 2. And smokes are amazing those who cries are just too slow. Nades only make it dissapear for like a sec and bullets only disperse smoke on sides not in middle people i love howany people who complain about such things when they stopped playing csgo in first place. Double standards lmao.

    • Dripik
      Dripik 5 hours ago

      ​@Arminas Gamer yeah pretty much what I've been saying. It's the reborn version of csgo not a New csgame. It's not as exciting as a new sequel but it's needed for the game, source 2 does look incredible but yeah it's not a sequel but a massive game update.

  • Mahmoud Aina
    Mahmoud Aina 8 hours ago +421

    Haven't played cs since go almost 15 years, but this implementation of smoke is outstanding!

    • My Salsa
      My Salsa 2 hours ago

      @David Anderson in my mid 30s and i never stopped haha

    • Dirpitz
      Dirpitz 2 hours ago +1

      @David Anderson hopefully it's CS: Source 2 and not CS:GO 2

    • SpidX
      SpidX 3 hours ago +2

      But CS:GO is only 10 years old..

    • Art Hur
      Art Hur 3 hours ago

      "havent" yeah sure :D

    • Eric Ibasco
      Eric Ibasco 4 hours ago

      @David Anderson //almost 40's... UNITE! XD

  • RSpace
    RSpace 9 hours ago +373

    This is really exciting, can’t wait to see Source 2 used more by valve

    • No
      No 3 hours ago

      @Oat Man New S&Box game mode

    • Oat Man
      Oat Man 4 hours ago +1

      ​@Fat Nootz ricochet 2

    • PixelPizza77
      PixelPizza77 4 hours ago +2

      @Fat Nootzday of defeat global offensive 😔

    • Fat Nootz
      Fat Nootz 5 hours ago +13

      I think we all know what wed want to see in Source 2

  • BrandyBuizel
    BrandyBuizel 6 hours ago +125

    just the fact you can eliminate smoke in the same way you could remove fire is a game changer

  • Skikopl
    Skikopl 11 hours ago +7002

    Valve drops feature trailers without even making a trailer for the game first
    Absolute legends

    • l
      l Hour ago

      it addresses two problems: the fact that trailers usually create unrealistic hype, and the fact that trailers are usually cinematic and edited to hell to hide a dogshit game

    • Markk
      Markk 4 hours ago

      @Ultimateman game looks like a mobile 3d game ad

    • Ultimateman
      Ultimateman 4 hours ago +1

      @Markk damn Mark, you didn't have to make yourself look this stooopid in front of us all. C'mon cuhh say it ain't so.

    • Mambastycznie
      Mambastycznie 6 hours ago

      @SteelTarkus ofcourse

  • FPMarcel
    FPMarcel 10 hours ago +62

    Cool idea! Would like to see the smoke behave more organic instead of just vanishing and leaving a big perfect round hole behind with shooting/explosions.

    • Aggro Gator
      Aggro Gator 3 hours ago +17

      Yeah and I would like to see a gold bar in my pocket

  • Pers0n
    Pers0n 9 hours ago +58

    Glad to see you back in the business of making big games Valve.
    That new smoke looks like a great update that will bring some cool gameplay.

    • Pers0n
      Pers0n 2 hours ago

      @Legendary Breton After Back 4 Blood, I think we should leave that one like it is for now.

    • Legendary Breton
      Legendary Breton 3 hours ago +1

      We need left 4 dead 3 😢

  • Friend of Yinkin
    Friend of Yinkin 7 hours ago +20

    That level of physics and interactivity... that's Valve for you 👍

  • Slam pvi
    Slam pvi 9 hours ago +23

    Oh my god I am glad that Valve continues to please us, I wish all the best to this company

  • Patryk Zaniewicz
    Patryk Zaniewicz 7 hours ago +26

    I'm not even into multiplayer games, but this looks phenomenal. I'm hyped for you guys!

    • Traxier
      Traxier 4 hours ago

      Yeah same here. I'm not interested in csgo, but anything from Valve that improves any games, I'm all hype for y'all

    • Josh Abraham
      Josh Abraham 6 hours ago

      same here. i might resume playing CSGO although i suck

    • Sinatra
      Sinatra 6 hours ago

      join in

    • Hshdjdjdhd
      Hshdjdjdhd 7 hours ago +1

      Thank you :) it will be so awesome :o

  • Arjit
    Arjit 11 hours ago +1867

    If smoke can interact with the environment, can a spinbot make a tornado with it?

  • Gilmarcio Zamperlim
    Gilmarcio Zamperlim 6 hours ago +8

    "Smoke não é parede!"... agora sim! Vai ser lindo assistir as novas estratégias!

  • Josse Jualsky
    Josse Jualsky 7 hours ago +7

    Honestly didn't expect counter strike 2, great job valve

  • Meme Connoisseur
    Meme Connoisseur 5 hours ago +6

    Finally seeing the fruits of the labor that went into making Source 2 just makes my heart swell. I don't want to jinx it, but dare I say it: I think Valve is truly back. They're making games, y'all!

    • Xierra Marron
      Xierra Marron 2 hours ago

      They’re making new technologies and innovations that evolve gaming!

  • Rice Chi Do
    Rice Chi Do 4 hours ago +5

    CS always been a game of strategy and skill and with CS2 they take that to a whole new level

  • BattleModeBainbridge
    BattleModeBainbridge 3 hours ago +6

    This is the coolest a Smoke Grenade has ever seemed to me, love it.

  • Goulou
    Goulou 10 hours ago +2858

    These smokes will be absolutely game changing, no more one ways and less spamming in the smoke that's amazing

    • l
      l Hour ago

      @Simon Lutgens im glad there are others

    • Tons of Sodium
      Tons of Sodium 2 hours ago

      @Rasmus Jonsson you might end up with people pitching HE grenades just to clear the smoke in some areas.
      Filling hallways is gonna be rough tho

    • Karol Furtak
      Karol Furtak 3 hours ago

      @Rasmus Jonsson I would say less spamming since bullets clear smoke so u can see if you're hitting something or not.

    • Ryetz
      Ryetz 4 hours ago

      @Rasmus Jonsson no more smoke hiding if people just spam their weapons.
      Skill issue.

    • undeadbobop
      undeadbobop 4 hours ago +1

      @Sunsetbear If you were spamming them then you were using them wrong to begin with. What you see as spam could also be a well thought out strategy or tactic as smokes were used both offensively and defensively. Now this removes that because all someone has to do is replace the smoke effect with one more transparent and justify it with they could see through the smoke and it be valid. Also it removes all reasons why you would throw a smoke at the enemy team to blind them, and it removes the reason why you would throw it down for cover and subgiated it to a single minor inconvenience distraction to try to throw the enemy team off. Which is why you would see people throwing them at doors on dust2 and then not using it because they went to flank or attack from a different point or in cs1.6's case to make the enemy team waste ammo and thus money by shooting at nothing, but that game you could shoot through some walls and doing so often either was a signal that you were really good at knowing the spot or you were hacking. This is the only use for it with this really other than to minor inconvenience annoy someone using a awp or scout.

  • alyssa smith
    alyssa smith 4 hours ago +41

    Exciting to see new features like this, but the prospect for a better anti cheat is what I'm the most hopeful about.

    • NxtLvl
      NxtLvl 4 hours ago +5

      Same! Hopefully that is just something they are waiting to show. I haven’t played CS:GO in over 3 years due to cheating and smurfing making comp unplayable.

  • Kanden
    Kanden 9 hours ago +4

    This is why I like valve. Always finding new ways to innovate.

  • HeartFire
    HeartFire 7 hours ago +5

    Not sure how I feel about being able to shoot away the smoke temporarily, guess we'll see how it turns out. Either way so hyped for this!

  • Hexinvir
    Hexinvir 9 hours ago +4

    This is going to be very interesting, i'm excited to see how this will play out in games!

  • John Travoltage
    John Travoltage 7 hours ago +2

    Surprised that noone seems to be talking about the change to the recoil animations and how like valorant they now seem to follow the spray pattern. Unless that was introduced in a different update? This is a really awesome change especially for newcomers to the game and giving players feedback within the game, rather than people just googling spray pattern vids.

  • TaggartFly
    TaggartFly 10 hours ago +1557

    I love how they make even more ways to experiment with game mechanics

    • thunderslug106
      thunderslug106 3 hours ago

      ​@NinjapowerMS I don't think CSGO needs a lot of new mechanics and features - this look like it could work, but for a game as defined as CSGO new features must be very carefully considered. Would be nice if valve had other games they could experiment on though

    • Never More
      Never More 5 hours ago

      ​@NinjapowerMS they are currently making 2 new games

    • Joe Stallin
      Joe Stallin 5 hours ago

      That’s literally what valve does best

    • NinjapowerMS
      NinjapowerMS 5 hours ago +1

      Too bad that seems like the only mechanic they changed.

    • Foxtc
      Foxtc 5 hours ago +5

      Every game Valve puts out revolutionizes the industry, that's what they're experts at

  • PsychoFish
    PsychoFish 9 hours ago +78

    It's gonna be interesting if silenced weapons have the advantage to NOT clear the smoke. Currently they dont have tracers, so spamming smokes is kinda safe. Would be sick if this mechanic also works with the new smokes.

    • Hshdjdjdhd
      Hshdjdjdhd 7 hours ago

      ​@Six Chiller maybe the holes will be much smaller. There will be holes, but so tiny

    • Sharing is caring 1
      Sharing is caring 1 7 hours ago

      Well you could briefly clear, for a awper. Imagine, learning another set of smoke clearing angles, as well as smoke throwing. Timing and distraction would be on another level.

    • Fluffy Squirrel
      Fluffy Squirrel 7 hours ago +1

      ​@Six Chiller counterstrike obviously isnt made to be realistic, its made the be fun. you can see it in the smoke itself. in irl it might take up to 30s for a smoke cloud to form instead of a quick poof

    • DasParedes
      DasParedes 7 hours ago +4

      @Six Chiller you have a good point. But FPS games already has a lot of things that are not following the real world physics, so, why not make this thing with silencers really ?
      I think it's a small but interesting way to improve the unsilenced use of weapons.

    • Six Chiller
      Six Chiller 8 hours ago +16

      Well if they stay with the physics, that would not matter - as it is the bullet itself that clears the smoke and the bullet is there, whether its a silenced weapon or not. But lets see, could be though :D

  • D Rye
    D Rye Hour ago

    This is really cool I hope that this ends up being as balanced as it is gorgeous
    I don't normally love this style of Sim shooter but I'm hoping there's a game mode added that I can enjoy

  • Extreme Analog Music
    Extreme Analog Music 6 hours ago +8

    This is actually the most next gen thing ive ever seen. great job. this will be interesting to play

  • steffenbk1
    steffenbk1 9 hours ago +2

    i love how dynamic the smoke dynamically clips through walls lol

  • Seyfullah taha koç
    Seyfullah taha koç 4 hours ago

    looks like a really great job. I really want to play the beta version now

  • Moonslurpy
    Moonslurpy 11 hours ago +2674

    I didn't think you could make smokes any more complex. Bravo, Valve!

    • Thissucks
      Thissucks 8 hours ago

      @Hellooo its not tho

    • DarkXSeries7
      DarkXSeries7 9 hours ago +1

      @Hellooo it's not though. nice excuse for incompetent people btw

    • Kira
      Kira 9 hours ago +14

      Amazing. I can't wait for my fps to drop to 20 again.

    • ً
      ً 9 hours ago +3

      teardown

    • Bro Momento
      Bro Momento 10 hours ago +17

      Bravo Vince

  • Polyvalent
    Polyvalent 10 hours ago +1

    Effectively removing one way smokes and heavily nerfing the smoke spam meta in one fell swoop. Praise be to GabeN

  • adamseang
    adamseang 5 hours ago

    wow thats a huge change in the game and the way information is gained or denied.
    very interesting to see what the Pro teams will do with this and how it will affect the meta

  • Boots the God
    Boots the God 2 hours ago

    Wish COD had something like that. So many times you’re blinded by smoke but the enemy kill cam shows little to none from their POV

  • Matthew Plate
    Matthew Plate 3 hours ago +3

    Only Valve would ever reveal a game like this, so low-key.

  • Konichisan
    Konichisan 11 hours ago +4004

    the smoke dissipation feature is absolutely insane
    I don't think I've ever seen anything like it before
    Edit: the m4a1-s is indirectly getting nerfed by this feature, isn't it?

    • Konichisan
      Konichisan 6 hours ago

      @히스 the part I find interesting from a tactical standpoint is how smokes interact with grenades
      The bullet holes I'm not so sure of

    • 히스
      히스 7 hours ago

      But if smoke gets carved by bullets, how are we going to cross a large cross section auch as dust 2 long cross and nuke outside cross? It would be just impossible to cross

    • Playerz714
      Playerz714 7 hours ago

      @Leonardo Who is talking about BF and COD lol

    • Konichisan
      Konichisan 9 hours ago

      @Víctor Martínez This is CS, not Arma 3

    • Konichisan
      Konichisan 9 hours ago

      @GamersOnly One of the advantages of the a1-s is that you can shoot through the smoke with no tracer bullets, so the opponent does not know where you're shooting from. That's why I'm saying this mechanic shouldn't apply to suppressed weapons.

  • Tar- Tavor
    Tar- Tavor 9 hours ago

    innovative as always. Great job, Valve

  • DSofE
    DSofE 4 hours ago +1

    Blowing holes in the smoke with bullets and grenades is such a cool mechanic

  • StaySic4Ever
    StaySic4Ever 8 hours ago

    In a way cool it will be more dynamic and interactive, not a static visual block you play around, though I wonder also how many random crap may happen from different enemies interacting with same smoke with you near it or even within it. This could be rather chaotic, so approach will have to have more caution if say smoke reveals you to multiple enemies different angles.

  • Roach
    Roach 7 hours ago

    I think it’d be cool if it relocated or pushed the smoke away from the explosion rather than disabling that area

  • Dynamonic
    Dynamonic 7 hours ago

    I'm excited to see how Valve will adapt the CS2 experience for the Steam Deck! They'll surely want it to be a great experience on it!

  • Darth Giorgi
    Darth Giorgi 10 hours ago +1374

    Just love how instead of cinematic trailers, we are getting deep dive into gameplay improvements.
    Feels like old valve again.

    • Anhilliator1
      Anhilliator1 4 hours ago +1

      @ssjaken
      PLEASE!
      I BEG YOU!

    • runner.
      runner. 6 hours ago +2

      ​@ssjaken that's wholesome

    • Richard Stallman
      Richard Stallman 6 hours ago +7

      fr i hate cinematic trailers

    • ssjaken
      ssjaken 6 hours ago +5

      Now they just need to fix that stuck door and it'll be perfect

    • Plague Doctor [|87
      Plague Doctor [|87 7 hours ago +26

      Shut up, don't jinx it!

  • Legitbot
    Legitbot 3 hours ago

    Even in an oversaturated and usually uncreative game genre like most realistic shooters, Valve still somehow manages to create really cool things without breaking any core fundamentals of the game that made it great in the first place.

  • cat
    cat 9 hours ago

    Very nice, I can't wait to try the new smokes!

  • Corncob
    Corncob 7 hours ago +1

    I like how they seemingly changed all the weapon sounds EXCEPT the AWP.

  • OtavioFesoares
    OtavioFesoares 10 hours ago +1

    Rubikon’s physics are insane. Source 2 is a game changer.

  • sailent
    sailent 7 hours ago +1

    This is insane. good job valve.

  • Chris Redfield
    Chris Redfield 11 hours ago +2402

    The smoke effect is literally a game changer! I already see that future fps games will have some CS2 features.

    • Ryan Mcclure
      Ryan Mcclure 7 hours ago

      @InVader Right Source 2 was actually meant to be Source 3 I gotchu

    • InVader
      InVader 7 hours ago

      @1tsamee Source lasted this long because Valve doesn't know the number 3. UE3 lasted long because both players and developers liked it, many different studios (even big ones) used it, not just UT modders and indie devs.

    • Bevan McNicholl
      Bevan McNicholl 7 hours ago

      @Ryan Mcclure Enjoy your shooter with a low skill ceiling which involes cheats XD

    • Ryan Mcclure
      Ryan Mcclure 7 hours ago

      @Bevan McNicholl Alright I’m just going to go ahead and stop acknowledging you after that.

  • Cobra
    Cobra 3 hours ago

    Yoooo nice video! I’m super happy for Valve! Valve is being an actual game company for once!

  • Seaborn Gaming
    Seaborn Gaming 8 hours ago

    Wow, CS2 is actually gonna be groundbreaking with its new gameplay

  • Veman Jadhav
    Veman Jadhav 2 hours ago

    Not gonna lie, the smoke looks insane. I see they've been taking a few notes from MW2019.

  • Jake P
    Jake P 2 hours ago

    Looks really awesome, but I wonder how it will pan out in the pro scene. Smokes are going to be weaker in source 2 with these changes.

  • Sumatchi
    Sumatchi 6 hours ago

    Anyone else notice how the fire at the end "splashes" forward when on the hill :)

  • Adim
    Adim 11 hours ago +1378

    Insane, this would add another layer of gameplay mechanics. Yeah you can shoot through smokes to confirm anything from the other side, but in the sacrifice of giving away your position to enemy players.

    • wzore
      wzore 5 hours ago

      @xxtoxii youre literally getting a tunnel to see where youre shooting. Imagine if youre CT on Inferno top mid. Terro smoke you out to push mid, and you just start spraying and get the few miliseconds of advantage reaction time to see where they are. Before this you were basically shooting randomly through smoke or at least had to know exact positions on the map to smokebang. Shooting through the smoke revealed your position with sound and tracers. Now you just get extra safety to get a kill.

    • Ruzi Nuk3 Studios
      Ruzi Nuk3 Studios 8 hours ago

      Wow, game changing, mindblowing, i´ve never expected a game doing something so ADVANCED like this, TRULY mindblowing.

    • Benjámin Décsi
      Benjámin Décsi 9 hours ago

      @Adim I'm exited to see what they are going to do with the game in the future

    • sorterwoodsteel
      sorterwoodsteel 10 hours ago +1

      Kinda removes the entire mechanic of ninja defusing though.

  • Edrick Ivan Solis Escobar

    Consider the following, vents that get flooded with smoke to other exit, that exit being somewhere else on the map.

  • AnUnusualEg
    AnUnusualEg 8 hours ago +1

    Awesome to see valve just being valve and launching feature trailers before game trailers.

  • Silveris LT
    Silveris LT 3 hours ago

    The smgs bullets should fallow the smoke and draint it out by a little bit , so you would need more smg bullets to clear the smoke , while assault rifle bullets should push away the smoke . If that makes sense anyway .

  • RSR
    RSR 9 hours ago

    Thank you so much for this Valve! I really look forward to it!

  • tromiverto
    tromiverto 8 hours ago

    Interesting smoke behavior. I love it 😍

  • Pila
    Pila 12 hours ago +761

    That's crazy! I never thought we will get volumetric smoke in Counter Strike!

    • protocetid
      protocetid 9 hours ago +1

      @Rob Fraser Jokes aside (kinda, not really) I wanted them to call this game Counter Strike: Source 2. Would’ve been a bit of a meme name since CSS is the most controversial in the competitive scene, but it would’ve been fitting too since it utilizes Source 2.

    • NO ONE
      NO ONE 9 hours ago +3

      @protocetid maybe we will get conter strike 2 episode 1

    • Rob Fraser
      Rob Fraser 9 hours ago +9

      @protocetid Nah, in another 15 or so years we'll get Counter-Strike: Alyx

    • protocetid
      protocetid 10 hours ago +7

      Valve went all out on CS2 because they don’t understand the number that comes after 2 so to them this is the final game.

    • Pila
      Pila 11 hours ago +1

      @ThatHomestar Thanks

  • @fabinho.walker
    @fabinho.walker 10 hours ago +46

    Essa atualização das smokes vai melhorar muito o meta na minha opinião, chega de one way e vamo trocar tiro sincero, sem smoke roubada que você morre e nem sabe de onde foi, parabéns Valve.

  • Martin
    Martin 9 hours ago

    insane, this will bring so much realism and immersion

  • Polar Energy
    Polar Energy 7 hours ago

    It will be awesome if you will add to the game new utilities to interact with the smokes this mechanism can be a game changer in a good way .....

  • Phạm Việt Hưng
    Phạm Việt Hưng 9 hours ago

    SMK counter MOLOV, GREN counter SMK. Yeah, its truely amazing how it works and adding more strategies in gameplay. Ts must play quickly when they decide to go to the site. The light in game maybe changed when ovepass seem dark. Interacting lighting SMK is funny and it can distract the eyes in short time. The effect of MOLOV is so real. Hope the recoil does not change much.

  • Kromarz
    Kromarz 8 hours ago

    As long as Valve is listening, this is going to be a big update!

  • icass
    icass 12 hours ago +2386

    Instantly clicked, Valve giving news is a sight to behold

    • Godsu
      Godsu 9 hours ago

      @icass Nah, Valve said tf2 is getting a major update this summer

    • icass
      icass 10 hours ago

      @Godsu oh please its been too long

    • Godsu
      Godsu 10 hours ago

      @lunky TF2 getting their update next probably

    • Ʌᴛᴍᴏꜱ ɢʟɪᴛᴄʜ
      Ʌᴛᴍᴏꜱ ɢʟɪᴛᴄʜ 10 hours ago

      One for the history books for sure

    • _jonjo
      _jonjo 11 hours ago

      Rare as gold

  • DMonkey
    DMonkey 9 hours ago

    Damn, I did not expect valve to update CS Source after all that years.

  • Sourcz
    Sourcz 8 hours ago

    I'm really excited to see hiw these new smokes effect the gameplay!

  • OilersHD
    OilersHD 4 hours ago

    This is game changing. I'm back in CS. You got me back.

  • Wisam
    Wisam 10 hours ago +1

    wow this is funny, I spoke about this a couple of years ago with a friend, why smoke in games are not more dynamic, no games would be alike, because even if you throw the smoke at the same spot and shot at the same placement, the dynamic of the 3D object will eventually bounce differently. we spoke also about having a randomized behaviour when shooting (even if its just a small one) so no spray should show the same pattern, this way, players need to think before they try to maul down 3 players infront of them.

  • Pawii111
    Pawii111 4 hours ago

    Looks great. Already can't wait for what counter-strike 3 will bring us.

  • Enigma
    Enigma 11 hours ago +906

    The smoke cancelled by shooting or nades is a good addition. Definitely will add spice and prevents smoke spams.

    • Operator Vanta (Formerly Hexagonal)
      Operator Vanta (Formerly Hexagonal) 6 hours ago

      @Szymon X cry

    • Smurtle
      Smurtle 9 hours ago

      @Buttars but the grenade breaks the smoke for only a little bit afaik? It comes back again

    • Kenny Vo
      Kenny Vo 9 hours ago

      ​@Szymon X you are speaking too soon. We are used to very small incremental changes as CS players so this reaction is understandable but we need to see how it plays out in actually for both casual and competitive players.

    • Vincent Prime
      Vincent Prime 9 hours ago

      @Buttars thats the point, new smoke mechanic and I can already think of 30 new position for T to pop flash and push in site in surprise on mirage and all you think of is about the window smoke lol. No wonder mirage is the only map u have a recall from a specific smoke mechanjc

    • Ernan John De Jesus
      Ernan John De Jesus 9 hours ago

      @Buttars lol how about molotovs that literally disappear from smoke? Why u not crying on that?

  • Skatmanhomer
    Skatmanhomer 9 hours ago

    Truly one of the games of all time

  • Trooper's workshop
    Trooper's workshop 9 hours ago

    This definitely nerfes the smoke grenades but that's exactly how they behave in reality

  • Limmel
    Limmel 3 hours ago +1

    Whoever came up with this concept, give him/her a raise!

    • CapoFantasma97
      CapoFantasma97 2 hours ago

      Singular they works just fine, and solves the problem of having to make those weird “he/she” things.
      The perks of English and its neutral gender.

    • Slacka Mac Gaming
      Slacka Mac Gaming 2 hours ago

      👍

  • Kerp Josales
    Kerp Josales 10 hours ago

    I hope the game is optimized for me to play! Nice one, I hope bugs will be fixed when needed

  • The Lurker
    The Lurker 5 hours ago +1

    Massive overhaul this game deserved ❤️

  • ThePartyKnife
    ThePartyKnife 11 hours ago +446

    I never thought smokes would be the most exciting change coming to Source 2 but my god! This is an absolute GAME CHANGER! :O

    • rj pt
      rj pt 11 hours ago

      🤣🤣🤣🤣😂😂😂🤣

    • Bo9da
      Bo9da 11 hours ago +1

      Wots rong with you

  • malcowicz
    malcowicz 9 hours ago

    I like it but it seems like the smokes are not such a game changer that before. There's gonna be be more spray and random than before.

  • GUTS
    GUTS 8 hours ago +4

    this is amazing and i can't wait to play! i hope they can make a real live leaderboard system too based around win loss ratio similar to the dota 2 leaderboards and change it to a points system for matchmaking- where top players in the region can get noticed and climb to the highest mmr. might make for longer queues if you are in the top 1% (maybe an extra 5 minutes tops depending if people queue instantly after a match) but you'll be playing against the best players in the world in your region. the report system will likely get a massive update too and a lot more cheaters will get banned in the new cs go. its A LOT harder to cheat in dota and win a game compared to cs go but with the proper report system these cheating accounts will never climb the ranks or make it out of silver/gold without getting banned or they'll get mass reported which forces the player to play 5 "low priority" unranked games.

  • Jayy Hess
    Jayy Hess 5 hours ago

    you guys did a AMAZING job with this game, please dont change anything its perfect the way it is

  • DT_052
    DT_052 10 hours ago

    What a way to announce a new game, no sarcasm intended! Way to go Valve you've done it again!

  • shrimpboom8
    shrimpboom8 Hour ago

    0:32 I wonder how many times they had to re-record that clip to avoid giving away the effect of bullets

  • Polaurus
    Polaurus 11 hours ago +63

    Having the smoke literally changed by a whole lot is crazy, just imagine how much that change affects the gameplay.

    • Dima Ivanov
      Dima Ivanov 8 hours ago

      @Hubba Bubba jokes on you, im hardstuck gold.

    • Harshith Pillai
      Harshith Pillai 9 hours ago

      Yeah you nade it and half the smoke is just gone

    • Emil Sosnin
      Emil Sosnin 9 hours ago

      I definitely see less cs wins at ninja defuse

    • Hubba Bubba
      Hubba Bubba 9 hours ago +1

      @Dima Ivanov it's actually pretty huge, but maybe it won't affect you in silver

    • Dima Ivanov
      Dima Ivanov 9 hours ago +2

      not as much as the comment section is trying to make it sound.....

  • Mikhail Playz
    Mikhail Playz 9 hours ago

    Bro I’m so happy since I freaking hav even eating for source two to launch officially. It looks so beautiful on hla and now we can see a finished one

  • Reid Cernava
    Reid Cernava 9 hours ago

    Wonder if decoys will be able to clear a smoke like a nade? So like CTs could prep a site for potential executes.

  • Aggro Gator
    Aggro Gator 3 hours ago

    Damn okay that's actually pretty ground breaking

  • Szafir
    Szafir 9 hours ago

    I didn't think you could make smokes any more complex.

  • tiny engineer
    tiny engineer 8 hours ago

    This is interesting way to introduce a new game. I will play this sequel for quite a long time, believe me.

  • Banjo
    Banjo 10 hours ago +305

    This may unironically be the biggest change the game has ever seen. It fundamentally changes how the game is played.

    • Error 404
      Error 404 5 hours ago +1

      Can’t wait for this new csgo update

  • Давид Андреев

    IT'S A MASTERPIECE!!! GOOD LUCK, VALVE!

  • PepsiStealerGuitar
    PepsiStealerGuitar  10 hours ago

    Valve is THE GOAT of game development. They take their time but always put out quality stuff.

  • ThePigeon
    ThePigeon 7 hours ago

    when Valve does something it's always (except artefact) worth the wait.

  • Bálint Nyirati
    Bálint Nyirati 8 hours ago

    This shit seems cool, and game changing. I'm still curious about the game engine itself, how many frame rates will we have and also any changes about the anti-cheat system.

  • Cansee Mentality
    Cansee Mentality 3 hours ago

    Out of everything so far I’m excited for smoke grenades 😂

  • HALF PEEPS
    HALF PEEPS 11 hours ago +148

    This is quite literally a game changer

    • wzore
      wzore 4 hours ago +1

      @Kacpa2 Exactly, smart plays are just gonna be shut down by holding mouse 1 / HE nades.

    • wzore
      wzore 4 hours ago +1

      @Fake Player you people always think complaining about new things is just cause people like to cry. If you took 3 seconds to think how manipulating smokes is bad, you would realise what im talking about. The only good thing here is smokes adapting to the map.
      I would be all for it if this was a separate game, but currently it seems like its just going towards being a GO update

    • Kacpa2
      Kacpa2 11 hours ago +4

      @Tano Dz Rather all the ways to completely nulllify what smoke grenades did for CSGO. You both cant spam it safely with silence weapons anymore and it completely eradicartes any chance for ninja defuse if all the have to do is shoot around you to see you clearly. Ninja defuses were already hard and relied on fact they couldnt see you.

    • Fake Player
      Fake Player 11 hours ago +21

      @wzore You always people ask for something new, when something new comes you start to cry about it, go and adapt to new plays and game changes how long you will sit on cs go from 2012....

  • CrazyWS
    CrazyWS 10 hours ago +1

    Can't believe it's happening! The valve's team is crazy

  • Explosives
    Explosives 9 hours ago

    I think that overall this is definitely an upgrade but I'm really disappointed at the flatter, less atmospheric lighting/art direction in some maps that are showcased on the "Limited Test" webpage.

  • Umami Papi
    Umami Papi 5 hours ago

    Not sure I love the art direction, but very excited to play CS 2.

  • Rorschach
    Rorschach 8 hours ago

    Valve made a really worthwhile game, congratulations they did it at least according to the trailers