@TheDream64 but. Do clocks rotate automatically. Or just display a graphical representation without any intelligence. Because programming clocks to rotate to the relevant time of day would have been a clever feature. Almost as big brained as letting me send a signal into the item frame to 'lock' a clock for entirely cosmetic effect. Say a haunted house build. (Although I suspect you can do that with a armour stand, because we can accomplish just about anything with that thing)
You could also try to play with wool. just put wool on every but one side of skulk sensor, and it would activate only while you walk in front of this open side. So if you have it on one side of door it only "hear" you walking in or out. or maybe placing one wool between skulk sensors?
Combine the wool on the sides and bottom, with a thin entry passage with it's own door triggered by you entering and exiting... Say, 10 long passage, The sensor is under block 5ish. A 3x3 door at block 7 opens up, and purposefully takes a few moments to open (and is insulated from the sensor with wool undernieth. Behind you at block 3 another door goes UP into place behind you, that is likewise soundprooted and does not trigger the sensor.
Yes, I think the best result would be to keep the sensors 7 blocks down, but with a 3x7 wall of wool between them up to the ground. Keeps the detection area small and will always only activate the sensors on the side of the entrance he's in.
I bet even the new ones are happy to watch the red stone sections… it’s not the game he’s playing, but the dude playing it. Etho is just the best. No moment with Etho is EVER a skip forward. ❤
@perchy22 yeah for sure, yet it seems like an overcomplex solution, a overkill all in all but etho just randomly do these kinda """useless""" things and end up discovering something amazing, and it feels me with determination
@Boliveto I feel like even with the inaccuracy in the sensors, it's still easier to get an accurate read using redstone than with a clock in an item frame. And it's certainly easier to do without having to stand near the clock/device.
It might not be everyone's cup of tea, but I personally love the redstone episodes. Especially ones like this that discover a whole new redstone mechanic.
I always enjoyed watching let’s plays. I watched so many but all of them weren’t as committed. Etho puts 30 episodes worth of content into 1 video. I’ve been watching for around a decade now
@Another Duck i mean, i dont think him being committed to it is the main reason he keeps making videos after so long, but with so much hours put in to something it does require a level of commitment to stick to something for so long, even if you enjoy it still
@gagedude89 I don't think it's so much about committing to something as it is simply still enjoying it. Someone who doesn't enjoy what they do wouldn't keep up the quality Etho does.
Ive been watching him since the island base mob sorting system days, maybe even since single digit episode numbers, and i was in primary school then iirc, and now i live on my own and have a job. The fact that he is still going strong, despite other monuments of the old school MC community like Yogscast Simon and Lewis, PaulsoaresJR, GenerikB, InTheLittleWood, UberHaxorNova, etc. having long since moved on says loads about Etho's ability to commit to something, keep it interesting to watch, and still be able to find enjoyment in something he's been doing for so long. My upmost respect always goes out to old guard like him and Bdubbs. No matter how much time passes in my life, I'll always love Etho's content
Hey Etho, love the technical videos! Remember when you built a movable storage system with minecart chests? With shulkers it may not be necessary but I think it would be a cool novelty to have a base where sculk sensors detect your presence, then call the storage system to the location you are at. I'm certainly going to try this myself.
Hey Etho, I started watching more than 10 years ago, and now I’m a computer science major at university. Technical videos like these are exactly what got me into computer science. Keep doing what you’re doing!
I can’t say Etho’s technical stuff was what got me into programming, that probably goes to SethBling, but I’m in the same boat. I started watching over 11 years ago, and I’m about to finish up my third semester at university for CS. It’s always great to see others who have watched for so long.
@raspberry_picker39 I’ve also been programming for several year and I’m quite interested in math, so I could try to help you if you want. Ps. If it shows that I made two of these comments, it is due to the first one disappearing, so I’m trying again. 😅
If I've learned anything from engineering, if one sensor is not enough add more. Since these are so compact, you can use a vertical stack of them and take the average of their outputs. You can also use a horizontal line of them, along the traveling path to gather data to determine traveling direction more accurately. These are really cool
@George Jones Me too, but I guess as it takes a lot of time to set up and now when he has had so much RL stuff to take care off after his dad passed away he just doesn’t have the time.
I had the same double subtraction idea as you, but your explanation gave me another idea: Just subtract 3 when it's sunny. You can remove the redstone torch from the AND gate and just put that signal into the piston that enables the connection from the barrel to the comparator going into the side of the other comparator. BTW, it should also work to not have barrel→comparator→block→comparator, but just barrel→block→comparator, but maybe there's also some updating bug then, I haven't tested that.
Hey Etho, you could use wool to block the sculk sensors and make the detection range more linear without needing to have the sensors so far down. I would imagine it probably only takes about 2-3 blocks tall walls of wool on either side and one in between the sensors.
It's funny that i remember how i watched your series back then when i was at school and you really inspired me to do redstone, explore upon deep systems of mechanization in Minecraft. Now i already graduated university faculty of computer science and still stuff that you make continues to amaze me. It is insane how you can keep pushing limits of engineering. Stay healthy.
@StarNanny Okay! I thought of it because Sethbling used to make a lot of redstone videos, which I loved to watch as a kid. I got to know Etho when he appeared in a few of SethBling's videos at the start of 2013.
I always think of redstone as physical computer-coding, as opposed to digital, so it makes sense Etho’s experiments interest you, and me, and so very many others.
You should be able to skip the piston in the rain circuit by instead subtracting the output of the rain detector. (Compare works too, but *triple* subtraction is cooler)
My original thought was, couldn't he just put a ! (not/invert) function on the addition from the barrel when it's clear out, or swap between values to subtract from instead of re-adding when it rains...
I find it funny that Etho had to go back to doors/trapdoors/fence gates to safely move the villagers around. Brings me back to the very old days, way before pistons, when he moved boats around using doors and water streams and pressure plates :)
Can't you detect a thunderstorm by measuring the speed at which the daylight becomes darker? So if it turns to rain, you detect it keeps going down and then mark it as a thunderstorm. Then you do the reverse when it's over. You only have to factor in sleeping immediately setting the time.
6:22 green particles by the villager, meaning it has refreshed trades. I think the issue was that the other work benches were occupied by the other villagers as they were still near those workstations. Adding those 3 composters helped as 2 villagers didn't have a workbench, but as clear in this moment, the villager got a workbench this way.
If I'm not mistaken, that mechanic where villagers don't close their trades is actually used in Ilmango's peaceful challenge to exploit a bug that happens when you open the trading window w/ a wandering trader and unload the guy. It lets you buy gunpowder (the only method in peaceful), but the wandering trader will still have that trade available next time you see him. Rinse and repeat, you've got a gunpowder farm in peaceful :D
if it’s the technical stuff you like more please keep on doing it! This type of innovation in the game is so cool to see. I’ll always remember watching Etho in the thick of it w/ Wilson.
Idk why I’m surprised but the fact that double subtraction with comparators equals addition is awesome! Also, I love how Etho is still finding so many clever redstone innovations. What a fantastic episode of awe-inspiring ideas!
absolutely love the old school tech heavy episode! Etho freely explores game mechanics is what makes this channel different and timeless The directional sensor is soo cool and unique!
love how etho always is able to find some new way to make something, like a trading station that has been made almost identically for years and etho found a new way, and now he just made a circuit with skulk sensors that will probably be as relevant in newer Redstone as the etho hopper clock.
I first found your videos right before you started building the Ice Base, around 10 years ago. I've watched every LP episode from the beginning (and all other solo content), and out of all the Clip-Sharers out there that have lasted even half as long, you've managed to keep it the same for over a decade. Your content has been therapeutic for so long, and whether you see this or not, I just wanted to say thank you for all these years of the coolest Minecraft contraptions.
Etho, do you think you might check out Ark 2 next year? Your ark lets play is either my favourite or second favourite (tied with pixelmon). Either way love your work, have a great day.
Only partway through the video, but really hoping Etho learns about skulk sensors working with comparators 😂 And also how they interact with wool and being water-logged
Will you ever revisit “old” projects/concepts like that crawling base (even if it got trimmed out of the world file), the aquatic base, the amplified base, and the End base? I know the Man Cave is really the main highlight generally, but it definitely has an almost “near complete” vibe to it now and those other projects were really interesting ideas.
Oh wait you mean the base where Etho crawls! clip-share.net/video/bOOI8TO6yqU/video.html I was picturing a base that doubled as a flying machine hahaha
Hey Etho! I’ve got a suggestion to that sensor that may solve the issue of staying in the zone for too long! Instead of having both sensors so close to each other to see which ones win.. you can separate them into zones so for example a zone would be in the chest room, and another one would be outside of the room. This way you can detect which zone was triggered last (as long as you make it so the detection radius don’t intersect!) This may be less compact but may also be more versatile! Cheers
Etho, I’ve been watching for about 10 years now. I want you to know you’re the only person I’ve religiously watched and never lose interest in. Your videos are always so great.
Gosh, one of the things I've been noticing lately is just how much off-screen work Etho does solely for the sake of smooth transitions and faster explanations. Like when he was showing how to extend the sculk sensor detection radius: the first one he dug out on camera, then the second one was already dug so he could just place the sensor down to make his point. These videos are just so polished. :Chef's Kiss:
My mind loved this episode. The "and" joke was amazing. Só many thing will come from both projects.. amazing. Always looking forward to another episode.
Hey etho, have you ever considered making merchandise? A lot of us long time viewers would love to be able to support you in a way that we can physically represent.
I don’t know the name for the specific type of decoration, but your villager trading system reminds me of those liquid filled tubes on the side of jukeboxes, with all the bubbles running through…
December 7th, 2010. A legendary series was started and its amazing to see that its being continued to such an extent. Almost twelve years at the time of this comment, not a single episode being boring or lame, always amazing to watch over and over. Keep up the amazing work of blessing us with your videos Etho.
another way to update the door system with skulk sensors is to just have each sensor cover the 2 separate "areas" you care about and have the signals feed a basic RS latch, so have one only hear you when you are inside the room or maybe ALMOST inside and have the other cover the area outside its entryway with no overlap, this method will always work even if you stop right at the midway point as your not relying on timing, even if you shift inside your room and then make some noise it will still work because the whole room is covered, no pistons, no piston noise needed, just pure redstone
I love these technical episodes It feels good when we can go back to "Minecraft Done Technical" Thanks for the episode I really needed something to chill to
Ever since I started learning javascript(coding language), I realized how similar many of the concepts most Minecraft redstoners have with coders. The different logical operators such as the and, or, and not gates, variables represented through items in a chest, comparisons are comparators, etc.
Hey Ergo, transport has always been a big part of your career (going back to the EATS road). I've felt elytra, while cool, unfortunately, makes the other forms of transportation a bit obsolete (except some situations like moving mobs). If you could update minecarts, horses, boats, etc what would you do?
Take all the time you need with the trader! Since you have talked about them making grinding a bit too ‘easy’ (paraphrasing) it makes sense to instead put the time into the creation of the machine to even it out, sort of! Love the episode already!
Hey Etho, one thing to watch out for with sculk sensors is any other sounds will trigger it, Mobs, redstone, etc. Even if you filter out those sounds it causes a delay till they can sense again. I have door I control using a sculk sensor to trigger but if an enderman teleports to close to the door the sensor essentially ignores everything else.
I might want to skip this episode for now. I’m a relative nee viewer to this series (started last year. October 2021) and I’m almost caught up to the present. Only 50 more episodes to watch. I’ll be there at the end of this year presumably. Can’t wait to be caught up. I love this series.
I love the Walk-In/Out Detector Mechanic! There's so much that could be hooked up to these to reduce constantly running systems in bases. Lights? Easy. Moving decorations? Check. Forgot to turn off a farm before leaving? Not anymore! You could even rig an alarm system with this - just enter or leave through the right doorway to arm/disarm the security. It seems like a simple gadgety mechanic, but there's so much potential... Thanks for fiddling around with old and new redstone things, I appreciate these episodes so much.
Etho these are my favorite types of episodes, where you spend time explaining your thought process to us and invent new stuff on camera. brought me back to old etho :)
Hey Etho I have done something similar but I used wool to limit the detection range instead of burying them. Essentially I put each sensor in a box with only the top open to limit them. Then covered in the floor of my choice. If that makes sense lol
i swear, sometimes etho’s redstone videos feel just like my cs classes in the best way possible, thanks for a great episode etho, the way your mind works is insane
For you trade refresh time detector, if you wanted to make it accurate to the second, could you add some hopper clocks to activate on certain daylight sensor signal strengths and then only turn the indicator lights on or off when the hopper clock finishes?
I like how Etho has a room dedicated to testing Redstone, but he still just does it on open spaces above the mancave
+
Practice makes perfect wherever
In redstone room it gives only 1.1x more experience so most of the time it's not worth it
Lolz ROFL
getting some fresh air after all the time he spent underground i guess
Its awesome how etho is still making redstone discoveries with the motion detector.
@Silver Smurfer s
+
Mafiaoco
@Silver Smurfer And CNB Minecraft, he just disappeared though...
@Walter White big facts!! All my redstone knowledge came from etho, then mumbo later on.
The redstone goats
I love how Etho starts building some big complicated things, then goes "wait, hopper clock"
It really does just solve every problem.
I love that you made such a complicated redstone machine to know, when the villagers restock, while you could have just put a clock on a wall. 😅
@Glen McGillivray Clocks do not rotate automatically. No item does. I don't think you can "pause" a clock in any way, either.
@TheDream64 but.
Do clocks rotate automatically.
Or just display a graphical representation without any intelligence.
Because programming clocks to rotate to the relevant time of day would have been a clever feature. Almost as big brained as letting me send a signal into the item frame to 'lock' a clock for entirely cosmetic effect. Say a haunted house build. (Although I suspect you can do that with a armour stand, because we can accomplish just about anything with that thing)
@Glen McGillivray Item frame comparator signal is based on the rotation of the item
@Glen McGillivray ?
@Inforcer don't those item frames put out a redstone signal? Or is that only ones you can rotate?
Edit.
Put. Not our. Damn autocorrect.
Another 29 minutes of pure bliss
lol no kidding
BBB BBB hm
Hmhtb
Hl😊 👋 in ji
The video is only 28:53? How could you possibly get 29 minutes of enjoyment out of it?
How come you got a longer video? Mine was only 28:53!
Get help
You could also try to play with wool. just put wool on every but one side of skulk sensor, and it would activate only while you walk in front of this open side. So if you have it on one side of door it only "hear" you walking in or out. or maybe placing one wool between skulk sensors?
Combine the wool on the sides and bottom, with a thin entry passage with it's own door triggered by you entering and exiting...
Say, 10 long passage, The sensor is under block 5ish. A 3x3 door at block 7 opens up, and purposefully takes a few moments to open (and is insulated from the sensor with wool undernieth. Behind you at block 3 another door goes UP into place behind you, that is likewise soundprooted and does not trigger the sensor.
Yes, I think the best result would be to keep the sensors 7 blocks down, but with a 3x7 wall of wool between them up to the ground. Keeps the detection area small and will always only activate the sensors on the side of the entrance he's in.
It also helps halve the downtime, at the cost of more complicated redstone
@Brave sヒ21stレ
I also thought that you could use some wool to block the sensors on the unwanted sides
YEAAAAAH YOU HAVE NO IDEA HOW EXCITED I WAS WHEN HE PULLED OUT THE DOUBLE SUBTRACT
IVE DONE THIS BEFORE I SAW THAT CARD IN HIS HANDS AND WATCHED HIM PICK AND PLAY IT LIKE A DAMN ROYAL FLUSH
WHOOOOOOOOO LETS GO ETHO
19:48 - "You guys all know the hopper clock, right?" Haha! I think Etho is the only one that doesn't call it the Etho Hopper Clock.
Mah man has the authority to do so haha
Bdubs got a mention in the main series, he must be going crazy 😂
@Walter White legendary!!!!
@Walter White vinyl fantasy anybody?
main etho girl
ikr, that’s exactly what I thought when etho mentioned him xD
I would love to see an OOGE series again, not sure if it would ever happen
19:48 Ah yes, the hopper clock. The clock you made. The clock that is also called the Etho hopper clock, named after you. That clock.
E-prox?
E-prox device?
So this is kind of a proximity sensor. Is this called the etho prox?
Yes, that poison!
“Oh, yeah. It’s all coming together.”
All of your long term fans came for the redstone, we love everything you do Etho don't worry. Was an amazing video.
I bet even the new ones are happy to watch the red stone sections… it’s not the game he’s playing, but the dude playing it. Etho is just the best. No moment with Etho is EVER a skip forward. ❤
Humanos
Should we use pressure plates to detect when a player enters a room?
Etho: No, let's use sound parallax.
This is why I love your videos so much, Etho.
@perchy22 yeah for sure, yet it seems like an overcomplex solution, a overkill all in all
but etho just randomly do these kinda """useless""" things and end up discovering something amazing, and it feels me with determination
Agreed!!!
@Boliveto I feel like even with the inaccuracy in the sensors, it's still easier to get an accurate read using redstone than with a clock in an item frame. And it's certainly easier to do without having to stand near the clock/device.
Why just stick a clock on a wall when you can make a double substraction system to correct the time when its raining
Always challenging himself to do something new. Even if he brings in a slice of his old hopper clock.
It might not be everyone's cup of tea, but I personally love the redstone episodes. Especially ones like this that discover a whole new redstone mechanic.
I think etho is the only Clip-Sharer I've watched consistently for like 8 years
I always enjoyed watching let’s plays. I watched so many but all of them weren’t as committed. Etho puts 30 episodes worth of content into 1 video. I’ve been watching for around a decade now
10+
@Another Duck i mean, i dont think him being committed to it is the main reason he keeps making videos after so long, but with so much hours put in to something it does require a level of commitment to stick to something for so long, even if you enjoy it still
@gagedude89 I don't think it's so much about committing to something as it is simply still enjoying it. Someone who doesn't enjoy what they do wouldn't keep up the quality Etho does.
Ive been watching him since the island base mob sorting system days, maybe even since single digit episode numbers, and i was in primary school then iirc, and now i live on my own and have a job. The fact that he is still going strong, despite other monuments of the old school MC community like Yogscast Simon and Lewis, PaulsoaresJR, GenerikB, InTheLittleWood, UberHaxorNova, etc. having long since moved on says loads about Etho's ability to commit to something, keep it interesting to watch, and still be able to find enjoyment in something he's been doing for so long. My upmost respect always goes out to old guard like him and Bdubbs. No matter how much time passes in my life, I'll always love Etho's content
Hey Etho, love the technical videos! Remember when you built a movable storage system with minecart chests? With shulkers it may not be necessary but I think it would be a cool novelty to have a base where sculk sensors detect your presence, then call the storage system to the location you are at. I'm certainly going to try this myself.
Hey Etho, I started watching more than 10 years ago, and now I’m a computer science major at university. Technical videos like these are exactly what got me into computer science. Keep doing what you’re doing!
@raspberry_picker39 Figure out some way to trick your mind into thinking it’s a game.
I can’t say Etho’s technical stuff was what got me into programming, that probably goes to SethBling, but I’m in the same boat.
I started watching over 11 years ago, and I’m about to finish up my third semester at university for CS. It’s always great to see others who have watched for so long.
@raspberry_picker39 I’ve also been programming for several year and I’m quite interested in math, so I could try to help you if you want.
Ps. If it shows that I made two of these comments, it is due to the first one disappearing, so I’m trying again. 😅
@raspberry_picker39 Logarithms are a funny thing.
I feel like alot of us have a similar story! Etho's redstone videos played a big part in getting me into computational physics.
If I've learned anything from engineering, if one sensor is not enough add more. Since these are so compact, you can use a vertical stack of them and take the average of their outputs. You can also use a horizontal line of them, along the traveling path to gather data to determine traveling direction more accurately. These are really cool
First there was the Etho Hopper Clock, now there's the Etho Skulk Toggle!
I got the flu and in my delirium, I enjoyed your goofy laugh Etho.
omg I love that you're still falling into that same "dragon hole", so many years later xD
Etho, you can use wool blocks to block vibrations from certain angles so it only activates when you are directly above them.
Etho is a little bit of a genius, it turns out
And it's been turning out for 12 years. ;)
I love Etho's new editing style. It's still him. It still feels like him. How did you manage to do that, Etho??
In a comment of the day, he mentioned that copyright issues were prevelant and it was just too much effort.
@Hiznogood
True.
@George Jones Me too, but I guess as it takes a lot of time to set up and now when he has had so much RL stuff to take care off after his dad passed away he just doesn’t have the time.
@George Jones sometimes I go back and watch a Hermitcraft S7 episode here and there just for the noteblock song montages
Who misses the note block songs?
I had the same double subtraction idea as you, but your explanation gave me another idea: Just subtract 3 when it's sunny. You can remove the redstone torch from the AND gate and just put that signal into the piston that enables the connection from the barrel to the comparator going into the side of the other comparator.
BTW, it should also work to not have barrel→comparator→block→comparator, but just barrel→block→comparator, but maybe there's also some updating bug then, I haven't tested that.
Your Goofy laugh was so wholesome it was amazing 😅❤
Etho: technical R&D episode… maybe not everyone’s cup of tea
Literally everyone: anything Etho does is my cup of tea
I bet the “directional director” become ethos new hopper clock. A breakthrough in the usual Minecraft Redstone!
Hey Etho, you could use wool to block the sculk sensors and make the detection range more linear without needing to have the sensors so far down. I would imagine it probably only takes about 2-3 blocks tall walls of wool on either side and one in between the sensors.
It's funny that i remember how i watched your series back then when i was at school and you really inspired me to do redstone, explore upon deep systems of mechanization in Minecraft. Now i already graduated university faculty of computer science and still stuff that you make continues to amaze me. It is insane how you can keep pushing limits of engineering. Stay healthy.
@StarNanny Okay! I thought of it because Sethbling used to make a lot of redstone videos, which I loved to watch as a kid. I got to know Etho when he appeared in a few of SethBling's videos at the start of 2013.
@607 No….found Etho searching how to play Minecraft….I don’t remember Sethbling coming up….I’ll look them up, now, thanks.
@StarNanny Yup. Did you guys also find Etho through Sethbling?
I always think of redstone as physical computer-coding, as opposed to digital, so it makes sense Etho’s experiments interest you, and me, and so very many others.
I love how instead of just generating a flat world for the creative test, he just leaves it at normal generation and builds a stone platform Lmao
Another Etho episode, it is a great day indeed.
That directional sensor is genius!!!! Im hooking my doors to them, it’ll take a while and but my whole base will feel alive
You can use wool to block it too
Loved hearing the joy in your voice when you had your eureka moment. Great episode as always, Etho! Really enjoyed all the redstone experiments! :D
You should name at least one of the villagers in each cell, so you can tell easily when a full loop has passed
You should be able to skip the piston in the rain circuit by instead subtracting the output of the rain detector.
(Compare works too, but *triple* subtraction is cooler)
@perchy22 subtraction mode on comparators is an analog invertion
@Jackstermax Is there a compact analog invert in vanilla redstone? I mostly stick to binary logic in it (or use modded stuff).
Smart
My original thought was, couldn't he just put a ! (not/invert) function on the addition from the barrel when it's clear out,
or swap between values to subtract from instead of re-adding when it rains...
aaaand, etho did it again, pointing 2 pistons to each other, and inventing the future of redstone in front of our eyes
Alrighty Etho, time to ask the big questions. Will be ever see the EthoSlab City base again?
I've been playing a lot of No Man's Sky in VR in the past few years. They have pushed out some huuge updates.
You're a fucking genius, I am always amazed at how you come up with this stuff.
I find it funny that Etho had to go back to doors/trapdoors/fence gates to safely move the villagers around. Brings me back to the very old days, way before pistons, when he moved boats around using doors and water streams and pressure plates :)
Can't you detect a thunderstorm by measuring the speed at which the daylight becomes darker? So if it turns to rain, you detect it keeps going down and then mark it as a thunderstorm. Then you do the reverse when it's over.
You only have to factor in sleeping immediately setting the time.
Hey Etho! ever thought of doing a hardcore series?
6:22 green particles by the villager, meaning it has refreshed trades. I think the issue was that the other work benches were occupied by the other villagers as they were still near those workstations. Adding those 3 composters helped as 2 villagers didn't have a workbench, but as clear in this moment, the villager got a workbench this way.
why not just place wool around a sculk sensor and have a silent (or a regular, muffled with wool) t-flip flop?
If I'm not mistaken, that mechanic where villagers don't close their trades is actually used in Ilmango's peaceful challenge to exploit a bug that happens when you open the trading window w/ a wandering trader and unload the guy. It lets you buy gunpowder (the only method in peaceful), but the wandering trader will still have that trade available next time you see him. Rinse and repeat, you've got a gunpowder farm in peaceful :D
if it’s the technical stuff you like more please keep on doing it! This type of innovation in the game is so cool to see. I’ll always remember watching Etho in the thick of it w/ Wilson.
Idk why I’m surprised but the fact that double subtraction with comparators equals addition is awesome! Also, I love how Etho is still finding so many clever redstone innovations. What a fantastic episode of awe-inspiring ideas!
absolutely love the old school tech heavy episode! Etho freely explores game mechanics is what makes this channel different and timeless
The directional sensor is soo cool and unique!
love how etho always is able to find some new way to make something, like a trading station that has been made almost identically for years and etho found a new way, and now he just made a circuit with skulk sensors that will probably be as relevant in newer Redstone as the etho hopper clock.
I first found your videos right before you started building the Ice Base, around 10 years ago. I've watched every LP episode from the beginning (and all other solo content), and out of all the Clip-Sharers out there that have lasted even half as long, you've managed to keep it the same for over a decade. Your content has been therapeutic for so long, and whether you see this or not, I just wanted to say thank you for all these years of the coolest Minecraft contraptions.
I personally think the rain sensor is deserving of some noteblock music to go along. I can already envision the no commentation montage in my mind.
Ur ability to break down and explain complicated red stone makes me warm
I can see these sensors being a huge thing for Tango's Decked Out 2. I hope he sees this!
The last time he built something specifically to get comments about it, he was getting the llamas to walk around sandy city like that
Hey Etho! I know you have a huge interest in music. Do you ever attend to live concerts? If so, what was your best experience at a live performance?
That direction detector is fascinating! It seems an under explored area of the skulk sensor.
Loved this episode!
Etho, do you think you might check out Ark 2 next year? Your ark lets play is either my favourite or second favourite (tied with pixelmon). Either way love your work, have a great day.
21:30 hey Etho you should retell that story because I totally forgot about that lol The skulk sensor thing you made is really cool
Etho once again revolutionizing the game with a simple redstone contraption... Amazing!
Only partway through the video, but really hoping Etho learns about skulk sensors working with comparators 😂
And also how they interact with wool and being water-logged
Will you ever revisit “old” projects/concepts like that crawling base (even if it got trimmed out of the world file), the aquatic base, the amplified base, and the End base? I know the Man Cave is really the main highlight generally, but it definitely has an almost “near complete” vibe to it now and those other projects were really interesting ideas.
Oh wait you mean the base where Etho crawls!
clip-share.net/video/bOOI8TO6yqU/video.html
I was picturing a base that doubled as a flying machine hahaha
Wait I don't remember the crawling base could you tell me where in the series he built that one?
The crawling base is still there, he only cut it out so his file wasn’t to large when his subscribed downloaded it on a completly seperate backup
I have no comments, this is just amazing
Hey Etho! I’ve got a suggestion to that sensor that may solve the issue of staying in the zone for too long!
Instead of having both sensors so close to each other to see which ones win.. you can separate them into zones so for example a zone would be in the chest room, and another one would be outside of the room. This way you can detect which zone was triggered last (as long as you make it so the detection radius don’t intersect!)
This may be less compact but may also be more versatile!
Cheers
I no longer play Minecraft. Still watch Etho
Etho, I’ve been watching for about 10 years now. I want you to know you’re the only person I’ve religiously watched and never lose interest in. Your videos are always so great.
Same, started watching in 2012, stopped playing for years and watching other minecrafters. Still watch Etho religiously
Gosh, one of the things I've been noticing lately is just how much off-screen work Etho does solely for the sake of smooth transitions and faster explanations. Like when he was showing how to extend the sculk sensor detection radius: the first one he dug out on camera, then the second one was already dug so he could just place the sensor down to make his point. These videos are just so polished. :Chef's Kiss:
This episode was my cup of tea
Apparently, your work has inspired quite a few people to get an education in computer science, including me.
Love these kinds of episodes! The directional sensor development is the kind of thing I originally subbed for :) (and then stayed for everything else)
My mind loved this episode. The "and" joke was amazing. Só many thing will come from both projects.. amazing. Always looking forward to another episode.
Etho: "Lets set some expectations for this project, we're not getting it done this episode"
We know Etho, that is the expectation :)
Went from watching an old Team Canada video to new Etho episode 😁
a good day is when etho uploads!! so excited for this :]
SO TRUE MYST
You have no idea how much happiness seeing this upload gave me… mega serotonin dosage I must say :D
Hey etho, have you ever considered making merchandise? A lot of us long time viewers would love to be able to support you in a way that we can physically represent.
I absolutely loved this episode. I'd love more episodes like this personally :)
Loved this! I’ve needed something just like this and am very glad you could explain it to me in a way I understand
Clip-Share knows what I need today. Thanks for always delivering the best videos Etho 🖤
I don’t know the name for the specific type of decoration, but your villager trading system reminds me of those liquid filled tubes on the side of jukeboxes, with all the bubbles running through…
December 7th, 2010. A legendary series was started and its amazing to see that its being continued to such an extent. Almost twelve years at the time of this comment, not a single episode being boring or lame, always amazing to watch over and over. Keep up the amazing work of blessing us with your videos Etho.
Etho do you have any plans on making a vault hunter play through? Im watching iskall’s and it looks so fun! They did a great job!
another way to update the door system with skulk sensors is to just have each sensor cover the 2 separate "areas" you care about and have the signals feed a basic RS latch, so have one only hear you when you are inside the room or maybe ALMOST inside and have the other cover the area outside its entryway with no overlap, this method will always work even if you stop right at the midway point as your not relying on timing, even if you shift inside your room and then make some noise it will still work because the whole room is covered, no pistons, no piston noise needed, just pure redstone
I wonder, how many of Etho's viewers still remember the Dragon Hole. And how many recognized it, just from him falling down.
I love these technical episodes
It feels good when we can go back to "Minecraft Done Technical"
Thanks for the episode I really needed something to chill to
Ever since I started learning javascript(coding language), I realized how similar many of the concepts most Minecraft redstoners have with coders. The different logical operators such as the and, or, and not gates, variables represented through items in a chest, comparisons are comparators, etc.
Hey Ergo, transport has always been a big part of your career (going back to the EATS road). I've felt elytra, while cool, unfortunately, makes the other forms of transportation a bit obsolete (except some situations like moving mobs). If you could update minecarts, horses, boats, etc what would you do?
Take all the time you need with the trader! Since you have talked about them making grinding a bit too ‘easy’ (paraphrasing) it makes sense to instead put the time into the creation of the machine to even it out, sort of! Love the episode already!
I love how Etho is really the only guy to use locking repeaters casually
This reminds me of your older videos so much. I remember spending hours pouring over the video of your storage room and recreating it.
An etho video? I’ll clear my schedule
Hey Etho, one thing to watch out for with sculk sensors is any other sounds will trigger it, Mobs, redstone, etc. Even if you filter out those sounds it causes a delay till they can sense again. I have door I control using a sculk sensor to trigger but if an enderman teleports to close to the door the sensor essentially ignores everything else.
I love seeing Etho in his element, having fun and doin what he likes!!! ❤️❤️❤️
I might want to skip this episode for now. I’m a relative nee viewer to this series (started last year. October 2021) and I’m almost caught up to the present. Only 50 more episodes to watch. I’ll be there at the end of this year presumably. Can’t wait to be caught up. I love this series.
I am so excited to see Etho on my recommenced page! Its been one of them weeks, and this is a real treat! I love familiar things!
I love the Walk-In/Out Detector Mechanic!
There's so much that could be hooked up to these to reduce constantly running systems in bases.
Lights? Easy. Moving decorations? Check. Forgot to turn off a farm before leaving? Not anymore!
You could even rig an alarm system with this - just enter or leave through the right doorway to arm/disarm the security.
It seems like a simple gadgety mechanic, but there's so much potential... Thanks for fiddling around with old and new redstone things, I appreciate these episodes so much.
Etho these are my favorite types of episodes, where you spend time explaining your thought process to us and invent new stuff on camera. brought me back to old etho :)
Hey Etho I have done something similar but I used wool to limit the detection range instead of burying them. Essentially I put each sensor in a box with only the top open to limit them. Then covered in the floor of my choice. If that makes sense lol
This brings back memories of the old mob sorting system in the fortress base. And was that the actual dragon hole! That was an episode 😂
i swear, sometimes etho’s redstone videos feel just like my cs classes in the best way possible, thanks for a great episode etho, the way your mind works is insane
For you trade refresh time detector, if you wanted to make it accurate to the second, could you add some hopper clocks to activate on certain daylight sensor signal strengths and then only turn the indicator lights on or off when the hopper clock finishes?
Etho out here is being more consistent in my life than my father. Much appreciated